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VRCAI 2010 : Virtual Reality Continuum and its Applications in Industry


Conference Series : Virtual Reality Continuum and its Applications in Industry
When Dec 12, 2010 - Dec 13, 2010
Where Seoul, Korea
Submission Deadline Jun 30, 2010
Notification Due Jul 30, 2010
Final Version Due Oct 15, 2010
Categories    computer graphics

Call For Papers

VRCAI 2010 solicits papers and posters from both academia and industry in the world - a

hotbed of innovation - where state-of-the-art technologies and applications in the Virtual

Reality Continuum (VRC) will be explored and presented.

Spanning across next-generation infocommunication environments like Virtual Reality (VR),

Augmented Virtuality (AV), Augmented Reality (AR) and Mixed Reality (MR), VRC is a key in the

way we define and interact, with and within, our real and virtual worlds. To advance research

in the VRC fields, VRCAI2010 seeks to provide a forum for scientists, researchers, developers,

users and industry leaders in the international VRC community to come together to share

experiences, exchange ideas and spur one another in the knowledge of this fast-growing field.

VRCAI2010 will cover VRC Fundamentals, Systems, Interactions with special emphasis on Real

World Applications and Commercializations of state-of-the-art VRC technologies.


General Chairs:

Hyun Seung Yang:

Dean of Research KAIST;

Director of KAIST-Microsoft Research Collaboration Center (KMCC)

Kazumasa Enami:

Director General, Keihanna Research Laboratories NICT

Former Director General, NHK S&T Research Laboratories

Nadia Magnenat-Thalmann:

Professor and Director, MIRALab, University of Geneva, Switzerland

Jim Chen:

Professor and Director, Computer Graphics Laboratory, George Mason University, USA

Organizing Chairs:

Masayuki Nakajima:

Professor of Tokyo Institute of Technology, Japan

Enhua Wu:

Professor of University of Macau & Academia Sinica, China

Yiyu Cai:

Professor, Nanyang Technological University, Singapore

Program Director, Strategic Research Program of Virtual Reality and Soft Computing,

Nanyang Technological University, Singapore

Program Chairs:

Seiki Inoue:

Senior Research Engineer, NHK S&T Research Laboratories

Zhigeng Pan:

Chairman, VR Committee, China Society of Image and Graphics

Professor, State Key Lab of CAD&CG, Zhejiang University

Jong-IL Park:

Professor, Hanyang University, Korea

Paper & Proposal Submission Guidelines :

Topics include (but are not limited to):

1. 1. Fundamentals

Ubiquitous MR/AR


3D Modeling, Interpretation and Reconstruction

Immersive Virtual Environments

Rending and Visualization of Large-scale Models

Real time Visual Tracking and Registration

Wearable and Mobile MR/AR

Distributed and Collaborative MR/AR

Robotics and Tele-Presence

Avatars and Virtual Community

Aural, Haptic and Olfactory Augmentation

Geometrically, Physically and Image Based Modeling
Real-time Rendering, Image-based Rendering, and 3D Auditory Rendering
Multi-resolution and Multi-scale Methods

Level of Detail, Model Compression and Simplification

2. Systems

Grid Computing and Commodity Clustered VR
High Performance VRC Computing
Large-scale Simulation
Immersive, Semi-immersive and Desktop Systems
Walk-through, Fly-over and Reach-in Systems
Motion Tracking and Calibration
Projection and Display Systems
Active and Passive Stereo Systems
3D Scanner, Digital Mock-up and Reverse Engineering

3. Interactions

Collaborative Virtual Environment

Multimodal Interface
Visual Interface
Speech Interface
Haptic Interface

3D Enabled Devices
Interaction Design

Social and Interactive Computing and Media

Interactive Graphic Design; Interactive Sound Design

Human Factors and Ergonomics

4. Applications

Architecture and Building
Defense and Military
Education, Virtual Classroom and Learning
Engineering and Design
Geology, Geography and GIS
Life Science, Medicine and Healthcare

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