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ICGJ 2020 : The 5th International Conference on Game Jams, Hackathons and Game Creation Events


When Aug 24, 2020 - Aug 24, 2020
Where Osaka, Japan
Submission Deadline Apr 26, 2020
Notification Due Jun 12, 2020
Final Version Due Jul 12, 2020
Categories    game jams   hackathons   game creation

Call For Papers

We are pleased to announce the fifth annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2020). ICGJ is an interdisciplinary conference for educators, researchers, professionals, and event organizers across various fields related to game jams and hackathons. The one-day conference will be hosted online on Twitch. The conference builds on an expanding number of conferences, workshops series and research evaluating, enhancing, and improving game creation events. The conference proceedings will be published in the ACM Digital Library.


Game jams and hackathons have become popular activities with their own unique cultures and the communities they spring. Often held in confined spaces for a limited duration of time, these activities offer enormous technological and social benefits for their participants. Studies can be conducted around the technical creation aspect of the activity, as well as on emerging social and educational dynamics. The research area today has a diverse and dedicated following of scholars.


Four categories of original submissions are considered:

Full Papers: Full papers should be 6-8 pages long, ready for publication in the conference proceedings.
Short Papers: Short papers should be no more than 4 pages long, ready for publication in the conference proceedings.
Game Jam or Hackathon Event Reports: Game jam or hackathon event reports are for participants who want to present a report on a game jam or a hackathon at the conference. Event Reports should be no more than 4 pages.
Game Jam Game or Project Showcase Reports: Game jam game or project showcase reports should be no more than 2 pages. The showcase submission should include a summary of the development of the game or project. Each report must include a link to the file that was submitted to a game jam or hackathon.

Full and short paper submissions will undergo a double-blind review process. The previous conference proceedings have been published in the ACM Digital Library, the same is expected for 2020. Paper submissions should utilize ACM template which is available at These submissions need to be anonymized (remove all authors and affiliations) and uploaded to EasyChair before the deadline.

Event and showcase report submissions will undergo a single-blind review process. Selected submissions will be published on the ICGJ 2019 website and presented at the conference. Report submissions should utilize ACM template which is available at These submissions do NOT need to be anonymized. They should be uploaded to EasyChair before the deadline.

Submission deadline: April 26
Notification: June 12
Camera-ready: July 12
Registration: July 31
Conf: August 24

For topics and submission guidelines, see the conference website at

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