| |||||||||
DISEGNARECON: Experiential Design 2019 : CALL FOR PAPERS DISEGNARECON Scientific Journal on Architecture and Cultural Heritage Indexed in SCOPUS, ISSUE Vol 12, No 23 (2019): Experiential Design for Heritage and Environmen | |||||||||
Link: http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/announcement | |||||||||
| |||||||||
Call For Papers | |||||||||
CALL FOR PAPERS DISEGNARECON ISSUE Vol 12, No 23 (2019)
Experiential Design for Heritage and Environmental Representation Editors: Giuseppe Amoruso (Politecnico di Milano) Tomasz Jelenski (Cracow University of Technology) The learning society represents a new human condition with knowledge as a new form of capital and experiential design as a new form of economy. The process of visual representation allows us to anticipate the effects of an idea by conceiving and producing images showing the look and function or workings of an artifact before it is made, as well the survey of tangible and intangible phenomena, cultural landscapes and heritage, to support greater access, use, and knowledge regeneration. The new issue of DISEGNARECON is aiming to promote an interdisciplinary and international exchange of qualitative research and case studies where drawing and technologically innovative imaging broaden the experience, generate knowledge, as well as stimulate the narrative, dialogue, and involvement of people in the regeneration of places and culturally engaging environments. Drawing as experience makes possible to achieve multiple forms of representation. It fosters both the understanding and the design that is unrestricted to shaping the experience of goods or spaces (experience economy), but introduces an advanced vision of things and systems and stimulates a shared vision of material culture. Computer graphics and digital imaging are changing the relationship between designers, users, environment, cultural and educational content of cities, physical and virtual public space, as well as an archive, library, and museum collections. The urban and architectural environments need to be reimagined and transformed considering their virtual extensions and allowing a range of customizations linked to the selection of contents. Participation, interaction, and sharing of information mediated by users and synthesized by means of drawing, rendering, mapping, and modeling, should also lead to innovative solutions for environments wellbeing, safety, and ergonomics, and ensure wider access to high-quality cultural contents. The forthcoming DISEGNARECON issue will include case studies and best practices to face the challenges of capturing and designing a physical space or envisioning a cultural space that is set up with innovative ICT technologies (survey, archives, projection, modeling, sensors, light, digital representation, interaction) including a process of citizen participation in decision making. The issue will disseminate multidisciplinary methodologies encompassing several topics: Places for culture: immersive simulation and cultural experience Digital heritage: technology, spaces, content, sociality, visualizations Open access to cultural heritage: learning, dialogue, participation, decision making Urban environments: design process, interaction, mapping, memory, communication Deadlines: October, 26: Abstract Submission November, 4: Abstract Acceptance December, 2: Full Paper Submission December, 22: Full Paper Acceptance Before submitting a proposal, authors are kindly requested to download Author Guidelines at: http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions |
|