Research 2.0 (aka e-Science or e-Research) refers to new approaches, techniques and tools to support collaborative research efforts taking profit of new Information Technologies. From an historical point of view, Research 2.0 (R2.o) can be considered as an evolution of Small Research (aka Research 1.0) and then Big Research (aka Research 1.5). In terms of goals, Research 2.0 lies however between Small and Big Research: through unprecedented means of connectivity, computing power, storage space, and tool versatility/flexibility, R2.o adds scalability to Small Research but also agility to Big Research. Simply put, R2.o allows emerging and agile groups of researchers to communicate, collaborate, share scientific information and scientific tools in new modes. This impacts not only the way research is done, but also on how research is perceived and managed.
In practice, Research 2.o corresponds to the progressive emergence of new scientific repositories, new scientific networks, new research products (including new form of “publications”), new research processes, etc. It is likely that this will lead in the future to new evaluation schemes and new research policies. Though Research 2.0 should be considered as a medium to long term vision in an historical perspective, short term vision are also of interest. In fact current practices already exibit some R2.o flavors. For instance Web 2.o technologies such as blogs, wikis, social networks and twitter already have an impact on collaborative research. We can only expect this impact to grow in the future. Interestingly, in the last couple of years, Research 2.0 has received much more attention in disciplines such as Physics, Biology, Mathematics or Social Sciences than in Computer Science. Building on the great success of the IBM CASCON workshop on Research 2.0 and Software Engineering 2.0 (SER2009), this workshop aims to further explore how Research 2.0 could benefit the Software Engineering (SE) community and vice versa.
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