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WellComp 2018 : International Workshop on Computing for Well-being

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Link: http://WellComp.org
 
When Oct 8, 2018 - Oct 8, 2018
Where Singapore
Submission Deadline Jul 20, 2018
Notification Due Aug 10, 2018
Final Version Due Aug 17, 2018
Categories    ubiquitous computing   well-being   body, mental, social   happiness
 

Call For Papers

CALL FOR PAPERS
WellComp 2018 (First International Workshop on Computing for Well-Being)
in conjunction with ACM UbiComp 2018 (Singapore, Oct 8, 2018)

Submission Deadline: July 20, 2018
http://WellComp.org/

== Workshop Theme and Goals ==
In the advancing ubiquitous computing age, computing technology has already spread into many aspects of our daily lives, such as office work, home and house-keeping, health management, transportation, or even cities. We have been experiencing that much of the influence from those technologies are both contributing better quality of life (QoL) of our individual and organizational lives, and causing new types of stress and pain at the same time. The term “well-being” has recently has gained attention as a term that covers our general happiness and even more concrete good conditions in our lives, such as physical, psychological, and social wellness.

An increasing number of researchers, engineers, and people are paying attention to how their work can contribute to the better quality of lives, social good, and well-being. In spite of recent activities in the academia and the society, unified academic research activities on computing and well-being is anticipated within the ubicomp research community. Active research not only in the HCI domain but in various other ubicomp research areas (systems, mobile/wearable sensing, mobile computing, persuasive applications and services, behavior change, etc.) are needed towards drawing the big picture of “computing for well-being” from different viewpoints and layers of computing. For example, an additional viewpoint of users’ well-being in activity recognition researches may invent new types of applications that comprehensively cover different types of recognition of user’s physical, mental and social activities. Ever since Mark Weiser introduce the term of ubiquitous computing, the ubiquity of computing in our daily lives and the society has been certainly progressing. Now it is time for the community to more seriously envision the benefits that such computing technologies can bring.

Users of digital devices are increasingly confronted with a tremendous amount of notifications that appear on multiple devices and screens in their environment. If a user owns a smartphone, a tablet, a smartwatch and a laptop and an email-client is installed on all of these devices an incoming e-mail produces up to four notifications – one on each device. In the future, we will receive notifications from all our ubiquitous devices. Therefore, we need a smart attention management for incoming notifications. One way for a less interrupting attention management could be the use of ambient representations of incoming notifications.

In this workshop, we will bring together people from industry and academia who are active in the areas of activity recognition, mental health, social good, context-awareness and ubiquitous computing. The main objective of WellComp 2018 is to share the latest research in various areas in computing, related to users’ physical, mental, and social well- being.

The topics of interest include -but are not limited- to the following:
• Definition and representation of well-being in computing
• Predictive modelling of well-being metric and computational models
• Systems with well-being-awareness
• Measurement of well-being with ubicomp technologies
• Management of physical wellness and well-being
• Management of mental health and well-being
• Management of social good and well-being
• Innovative well-being applications
• Behavior design / feedback design for well-being application
• Computing and well-being of children, disabilities, or elderly people
• People's well-being in various situations (e.g., smart home, smart cities and connected communities, classes)
• People's well-being and new types of community driven by ICT (e.g., sharing economy)


== Submission details ==
A paper should have a length of 2 to 4 pages in the SIGCHI Extended Abstracts format and will be reviewed by at least two workshop organizers. Successful submissions will have the potential to raise discussion, provide insights for other attendees, and illustrate open challenges and potential solutions. All accepted publications will be published on the workshop website and in the ACM Digital Library. At least one author of each accepted paper needs to register for the conference and the workshop itself. During the workshop, each paper will be presented briefly by one of the authors. In addition, there will be room for demonstrations as well as discussions. Submissions or any questions should be mailed to wellcomp-org [AT] ht.sfc.keio.ac.jp.
More details can be found on the workshop website: http://WellComp.org/


== Important Dates ==
July 20, 2018 Submission Deadline
August 10, 2018 Notification of Acceptance
August 17, 2018 Camera-ready Submission Deadline
October 8, 2018 Workshop Date


== Organizing Committee ==
Tadashi Okoshi (Keio University)
Jin Nakazawa (Keio University)
JeongGil Ko (Ajou University)
Fahim Kawsar (Nokia Bell Labs.)
Susanna Pirttikangas (University of Oulu)

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