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IEEE-GEM 2018 : IEEE Games Entertainment & Media Conference

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Link: http://bit.ly/GEM_2018
 
When Aug 15, 2018 - Aug 17, 2018
Where Galway, Ireland
Submission Deadline Mar 31, 2018
Notification Due May 15, 2018
Final Version Due Jun 15, 2018
Categories    games   consumer electronics   gaming technology   technology
 

Call For Papers

In 2018 the IEEE Consumer Electronics Society is bringing the IEEE Games, Entertainment and Media conference to Galway in the West of Ireland, August 15th-17th.
GEM is for scientists, engineers, psychologists, sociologists, mathematicians, programmers and games researchers of all disciplines, united in their interest and enthusiasm
for digital games, interactive entertainment & media and the significant uses and impacts these technologies have on our lives. Paper submission is via EDAS .

Galway is at the mid-point of the "Wild Atlantic Way" and the town is well known for its many cultural attractions. There will be an IEEE YP networking event and
active social program. Accommodation is available in the adjoining student village.

Keynote speakers will include Richard Bartle (author of Designing Virtual Worlds); Martin Walsh of DTS (Immersive Audio & AR); Mia Consalvo (Twitch.tv and its Impacts).
Additional speakers and sessions will be announced on the conference website: bit.ly/GEM_2018.

And if you are a tweeter, IEEE GEM is @ieeegem & watch out for our hashtags #IEEEGEM & #GEM2018.

Some shortcuts:
Full CFP: http://bit.ly/GEMcfp2 (PDF) or http://bit.ly/GEMcfp (Web)
submit papers: https://edas.info/newPaper.php?c=24016 guide to tracks: http://bit.ly/GEMguide
website: http://bit.ly/GEM_2018 speakers: http://big.ly/GEMspeakers program http://bit.ly/GEMprogram
chair: @pcor
info: c.korbert@ieee.org

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