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VARE 2018 : 4th Conference on Virtual and Augmented Reality in Education

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Link: http://www.msc-les.org/conf/vare2018/index.html
 
When Sep 17, 2018 - Sep 21, 2018
Where Budapest, Hungary
Abstract Registration Due Apr 15, 2018
Submission Deadline May 15, 2018
Notification Due May 15, 2018
Final Version Due Jun 15, 2018
Categories    virtual reality   augmented reality   simulation   sustainability
 

Call For Papers

The VARE is a biannual event that brings together trainers in all areas of knowledge and educational levels as well as researchers and scientists from virtual technologies as well data advanced visualization and virtualization. In general, main aim is to improve teaching and training, and data analysis through virtual and augmented technologies use and to discuss problems and solutions in mentioned areas to identify new issues, and to shape future directions for research.

http://www.msc-les.org/conf/vare2018/index.html

Conference topics include, but are not limited to:

-Virtual (VR), augmented (AR) and mixed (MR) reality environments development and applications
-3D objects recognition and processing (geometric modelling, methods for modelling and rendering complex geometry, structure and behaviours)
-Advanced visualization and immersive projection technologies
-Collaborative and multi-participant VR/AR/MR environments
-Computer graphics and objects techniques (data and objects visualization and animation
-Data visual analytics and semantics visualization
-Human-computer interaction (haptics, audio, and other visual and non-visual interfaces)
-Immersive gaming and VR/AR/MR related edutainment
-Mobile VR/AR/MR solutions
-Multi-user and distributed VR/AR/MR systems
-Presence and VR/AR/MR related cognition technologies
-Technological, psychological and artistic issues of integrating VR/AR/MR objects with real-world objects and environments
-Tracking, sensing and navigation VR/AR/MR objects
-VR/AR/MR applications in e-learning systems
-VR/AR/MR related modelling and simulation
-Holography systems development and use
-VR/AR/MR systems hardware and software
-Virtual reality and Art
-Engineering Art

http://www.msc-les.org/conf/vare2018/index.html

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