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TVX 2018 : ACM International Conference on Interactive Experiences for Television and Online Video

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Link: https://tvx.acm.org/2018
 
When Jun 26, 2018 - Jun 28, 2018
Where Seoul, Korea
Submission Deadline Feb 9, 2018
Notification Due Mar 2, 2018
Final Version Due May 10, 2018
Categories    user experience   human-computer interaction   television and online video
 

Call For Papers

ACM TVX (Interactive Experiences for Television and Online Video) is the
leading international conference for research into online video, TV
interaction and user experience. It is a multi-disciplinary conference
and we welcome submissions in a broad range of topics.

More information is available on Long and Short paper submissions at:
https://tvx.acm.org/2018/?page_id=2588

If you have any questions not answered on the website, get in touch with
us at tpc@tvx2018.com

We look forward to seeing you in Korea in June 2018!

Tom Bartindale (Newcastle University, UK)
Wei-Tsang Ooi (National University of Singapore, SINGAPORE)
Vinoba Vinayagamoorthy (BBC Research + Development, UK)
The TVX 2018 Technical Programme Committee

-------------------

WHAT TO SUBMIT

Every submission to TVX is considered under its own merits. We aim to
foster discussions and innovative experiences amongst the academic
research community and industry on broad range of topics within the TV
and online media ecosystems. As such we encourage authors to submit work
related to (but not limited to) immersive experiences, content
production, deployment, design of novel interaction techniques/devices,
user research, and for this year in particular, we have introduced two
hot topics: AI/Big Data and Social Computing.

To give you a flavour of what these topics and research areas mean and
how they are relevant to the community, we have compiled a non-exhaustive
list for inspiration.

* AI/big data: Use of big data, AI, deep learning and machine learning
approaches to increase value of content and experience. This can include
advanced computational systems based on content and/or user generated
data to support content production, recommendation systems,
interactive/synchronous environments, collective intelligence and
crowdsourcing, or location-based and context-aware applications and
services.

* Social computing: Media consumption and production space with social
technologies, IoT, social media and connected viewing.

* Immersive experiences: Explorations of augmented, mixed and virtual
reality, UHD TV, second third and fourth screens for content production,
delivery and consumption. Novel forms of content production and content
consumption using purpose-built head mounted devices as a stand alone
experience or in combination with traditional viewing devices. Enabling
technologies and studies into how users respond to immersive experiences
and how engaging/limiting they might find these forms of content
consumption. Methodologies to evaluate added value and encouraging repeat
consumption.

* User experience & interaction design: how and why people consume and
interact with online video and television (and with each other) and how
such systems should be designed to provide easy, efficient, engaging and
novel user experiences, including social aspects. This includes novel
user interface designs, interaction system designs, architecture,
user-centered design methods and approaches, and quality of experience
measurement and monitoring.

* Content production: Content production paradigms including
cross-platform services, interactive and transmedia storytelling,
personalization, and immersive media production.

* Systems & infrastructures: The architecture, design, deployment, and
evaluation of systems and infrastructures that support TV and online
video, including the delivery, transmission, and synchronization of media
in scenarios such as entertainment, gaming, education, and healthcare.

* Devices & interaction techniques: The design, architecture, usage
and evaluation of devices and interaction techniques that enable a
connected ecosystem of devices and create valuable new capabilities for
online video and television.

* Media studies: consumption practices, changing behavior as well as
adoption and domestication of new TV-related services, and quality of
experience. This topic also includes research on ethical, regulatory, and
policy issues as well as novel mechanisms for evaluating and measuring
the impact of TV and online video.

* Business models & marketing: novel business models and marketing
strategies for the new media landscape of TV and online video (for
example OTT services). This topic includes studies around novel ways of
advertising models and strategies (for example targeted advertising,
programmatic buying).

* Innovative concepts and media art: innovative design strategies, new
concepts, and prototype experiences for TV and online video, including
case studies and media artworks and performances

SHORT OR LONG PAPER?

In TVX, we define clear guidance for the submission of short and long
papers. Both short and long papers must deliver a complete contribution,
that is, work that is defined clearly and executed completely. For both,
appropriate background research and research hypothesis must be provided,
however the short paper format is more suited to smaller contributions
that do not require the space of a longer paper to describe and less
related work to define the space. The committee will take into account
the selected length of papers when making judgement on validity of
contribution.

SUBMISSION FORMAT

All submissions should follow the ACM guidelines (see ACM format
template). We invite the submission of anonymized 8-10 page Long Papers
or 4-6 page Short Papers in SIGCHI Format with 150 word abstract. Authors
also must specify the key area of the submission (out of the ten areas
indicated in the “Topics” section below) and keywords. Page limit does
not include “References.”

THINGS TO CONSIDER

Double-blind Review: Please prepare your paper in a way that preserves
anonymity of the authors, otherwise the paper will be immediately
rejected. This includes removing authors’ names below the title, avoiding
phrases such as “our previous work” when referring to earlier
publications, removing acknowledgement information (e.g., co-workers and
grant IDs) and providing links to websites that may identify the authors.

Selection criteria: Papers are expected to significantly contribute the
field of TV and online video, based on the different areas. The
contribution has to be original, novel and identify how it advances the
state-of-the-art (citing the most appropriate references). The paper has
to be clear, well written and structured, and easy to understand.

Finally, the paper must detail the methodology used for answering the
research questions, justify its adequacy, and ensure the validity of the
presented results.

Originality: Material submitted to ACM TVX has to be original. By
submitting a manuscript to the conference, the authors guarantee it has
not been previously published, or accepted for publication, in
substantially similar form. No paper containing significant overlap can
be submitted to other conferences or journals during the review period.
It is the author’s responsibility to ensure originality. Please view the
basic ACM policies (http://www.acm.org/publications/policies/prepub_eval
and http://www.acm.org/publications/policies/sim_submissions/) and be
advised to revise beyond them; these are subjective measures left to the
interpretation and judgement of the reviewers and committee members.

SELECTION PROCESS

Content will be rigorously reviewed by members of the program committee
and peer experts. Each paper will receive feedback in the form of at
least three peer review reports. Authors will receive feedback on their
work after the first review round and will be able to submit a rebuttal.
The final selection will be made by the Technical Program Committee based
on the review reports, rebuttal and meta-review. The program committee
reserves the right to ask authors for specific changes as a precondition
to publication.

Authors of accepted long and short paper will be invited to give an oral
presentation of their work at the conference.

Accepted paper submissions will be published in the conference
proceedings by ACM and indexed by the ACM Digital Library.

AUTHORS TAKE NOTE: The official publication date is the date the
proceedings are made available in the ACM Digital Library. This date may
be up to two weeks prior to the first day of the actual conference. The
official publication date affects the deadline for any patent filings
related to published work.

MENTORING

This year we cordially offer mentoring support from seasoned TVX
researchers and program committee members in order to assist those who
need additional support in their submissions. Recipients of mentoring
would typically be those who are submitting to TVX for the first time,
those in circumstances which are particular adverse (e.g. a disability or
personal circumstances which impact upon the paper preparation process),
or a particularly novel submission which may require additional input.
Please submit 1 month prior to the submission deadline to apply for
mentoring on your paper. For more details, please visit the Mentoring
Program page.

JOIN OUR MAILING LIST

Join our mailing list (tvx-announce@listserv.acm.org) using the
subscription form on this page (https://tvx.acm.org/sc/) or by sending a
mail to listserv@acm.org with the following text in the body of the mail:
“subscribe tvx-announce Firstname Lastname”.

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