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FSE 2018 : Foundations of Software EngineeringConference Series : Foundations of Software Engineering | |||||||||||
Link: http://2018.fseconference.org/ | |||||||||||
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Call For Papers | |||||||||||
We invite high quality submissions describing original and unpublished results of theoretical, empirical, conceptual, and experimental software engineering research. Contributions should describe innovative and significant original research. Papers describing groundbreaking approaches to emerging problems will also be considered. Submissions that facilitate reproducibility by using available data sets or making the described tools publicly available are especially encouraged.
Papers submitted to FSE should not have been already published elsewhere and should not be under review or submitted for review elsewhere during the reviewing period. Specifically, authors are required to adhere to the ACM Policy and Procedures on Plagiarism and the ACM Policy on Prior Publication and Simultaneous Submissions. Important Dates Full paper submission date · March 9th, 2018 Rebuttal period: TBD Notification date: TBD Camera ready date: TBD Conference · November 4-9, 2018 Important: Note that the official publication date is the date the proceedings are made available in the ACM Digital Library. This date may be up to two weeks prior to the first day of FSE 2018. The official publication date affects the deadline for any patent filings related to published work. At least one author of each accepted paper must register and present the paper at FSE 2018 in order for the paper to be published in the proceedings. One-day registrations do NOT satisfy the registration requirement. Please carefully read the complete list of FSE Submission Policies and Policies for Accepted Contributions. Topics of Interest We are interested in submissions from both industry and academia on all topics related to software engineering. These include, but are not limited to: Architecture and design Autonomic computing and (self-)adaptive systems Big data Cloud computing Components, services, and middleware Computer-supported cooperative work Configuration management and deployment Crowdsourcing Debugging Dependability, safety, and reliability Development tools and environments Distributed, parallel, and concurrent software Education Embedded and real-time software Empirical software engineering End-user software engineering Formal methods, including languages, methods, and tools Green computing Human and social factors in software engineering Human-computer interaction Knowledge-based software engineering Mobile, ubiquitous, and pervasive software Model-driven software engineering Patterns and frameworks Processes and workflows Program analysis Program comprehension and visualization Program synthesis Refactoring Requirements engineering Reverse engineering Safety-critical systems Scientific computing Search-based software engineering Security and privacy Software economics and metrics Software evolution and maintenance Software modularity Software product lines Software reuse Software services Testing Traceability Web-based software |
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