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Press Start - Body Movements 2017 : Press Start - 'Body Movements' Special Issue


When N/A
Where N/A
Submission Deadline Oct 31, 2017
Categories    game studies

Call For Papers

With the theme of 'Body Movements' we invite a broad range of topics within the field of digital and analogue game studies. Authors are are invited to present empirical and theoretical research in which they reflect on the body in games and play. Research topics could include, but are not limited to:

The virtual body in relation to the material body
Digital and board-game interfaces (controllers, motion sensing, physical play, etc.)
Political movements and political bodies
Social and community bodies
Inertia and movements of gaming bodies
Bowel movements, body horror and gore
Immersed bodies, virtual reality headsets and motion sickness
Feminine, trans- and other bodies in games
The body in game culture
Athletic bodies in esports/ Bodies in esports
Player and community agency

Articles in Press Start are normally expected to be 3000-5000 words in length but, for this special issue, longer papers will be considered. It is expected that the special issue will be published in December 2017. Informal enquiries may be directed to Matthew Barr ( and Lars de Wildt (, or feel free to join our friendly Facebook Group at and post your question there.

Members of the Editorial Board will also be hosting workshops at their host institutions (the University of Glasgow, University of Sydney, KU Leuven and the University of Central Florida) in order to support authors working on submissions to this special issue. An online workshop will also be run for the benefit of authors unable to attend local events. The workshops are intended for students of all levels, from undergraduate to Ph.D. Details of workshop arrangements will be posted on the journal’s Facebook Group.

Press Start is is an open access, peer-reviewed student journal led and fed by students. Press Start publishes the best undergraduate and postgraduate research, essays and dissertations from across the multidisciplinary subject of Game Studies. The Editorial Board and Reviewers are comprised of students and recent graduates.

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