posted by system || 12300 views || tracked by 18 users: [display]

Graphics & Games 2018 : Encyclopedia of Computer Graphics and Games

FacebookTwitterLinkedInGoogle

Link: https://meteor.springer.com/computergraphics
 
When N/A
Where N/A
Submission Deadline Feb 18, 2018
Categories    graphics   games   computer   animation
 

Call For Papers

Encyclopedia of Computer Graphics and Games

An authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide, the encyclopedia https://meteor.springer.com/computergraphics is part of Springer’s prestigious major reference works program which aims to bring together the world’s renowned scholars and share their knowledge for the benefit of scientists everywhere. The hallmark of these reference works is that they are published both online and in print and also form part of Springer’s live and updateable database:

https://link.springer.com/referencework/10.1007%2F978-3-319-08234-9

CALL FOR PAPERS

Please email newton@ifers.org if you are interested in submitting an article on the history, technologies, and trends of computer graphics and games. Each contributed article will be peer reviewed. The article should be self-contained, comprehensive and written on the premise that a reader may not read any other part of the Encyclopedia. The presentation should focus on concepts, principles, and methodologies, with illustrative examples.

Topics include but are not limited to:

• 3D Visualization
• Artificial Intelligence
• Animation
• Audio
• Augmented Reality
• Art and Design
• Cinematics
• Computer Graphics
• Engine Architecture
• Game and other Medias
• Game Design and Development
• Holography
• Modeling and Texturing
• Networked Games
• Open-Source Code
• Platform
• Physics and Simulation
• Production
• Rendering
• User Interface
• VFX
• Virtual Reality

Accepted articles will be published online first (https://link.springer.com/referencework/10.1007%2F978-3-319-08234-9) and in print afterwards in hardcover volumes.

Prof. Newton Lee, newton@ifers.org
(Editor-in-Chief)

Dr. Xiaoamo Wu
(Industry Co-Chair)

Dr. Shuichi Kurabayashi
(Industry Co-Chair)

Professor Jaci Lee Lederman
(Academic Co-Chair)

Professor Shlomo Dubnov
(Academic Co-Chair)

Prof. Abdennour El Rhalibi
(Academic Co-Chair)

and the Encyclopedia Editorial Board

https://meteor.springer.com/project/dashboard.jsf?id=75&tab=About&mode=ReadPage&entity=3255


Related Resources

GAME-ON 2021   1st CFP, GAME-ON'2021, 22nd Annual Simulation & AI in Games Conference, Sept.22-24, 2021, Univ. of Aveiro, Aveiro, Portugal
EI-CCVPR 2021   2021 4th International Joint Conference on Computer Vision and Pattern Recognition (CCVPR 2021)
ECGBL 2021   15th European Conference on Games Based Learning
EI-CFAIS 2021   2021 International Conference on Frontiers of Artificial Intelligence and Statistics (CFAIS 2021)
AIKE 2021   IEEE Artificial Intelligence & Knowledge Engineering 2021
4th ICSTR Rome 2021   4th ICSTR Rome – International Conference on Science & Technology Research, 09-10 September 2021
iLRN 2021   Immersive Learning Research Network Conference
ICIG 2021   International Conference on Image and Graphics
SCOPUS/CPCI-WATCV 2021   2021 Workshop on Applications and Technologies of Computer Vision ( WATCV 2021)
IEEE ICICSE--Ei, Scopus 2021   2021 IEEE International Conference on Information Communication and Software Engineering (ICICSE 2021)--Ei Compendex, Scopus