posted by system || 11989 views || tracked by 18 users: [display]

Graphics & Games 2019 : Encyclopedia of Computer Graphics and Games

FacebookTwitterLinkedInGoogle

Link: https://link.springer.com/referencework/10.1007%2F978-3-319-08234-9
 
When N/A
Where N/A
Submission Deadline Nov 30, 2019
 

Call For Papers

Encyclopedia of Computer Graphics and Games

An authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide, the encyclopedia https://meteor.springer.com/computergraphics is part of Springer’s prestigious major reference works program which aims to bring together the world’s renowned scholars and share their knowledge for the benefit of scientists everywhere. The hallmark of these reference works is that they are published both online and in print and also form part of Springer’s live and updateable database:

https://link.springer.com/referencework/10.1007%2F978-3-319-08234-9

CALL FOR PAPERS

Please email newton@ifers.org if you are interested in submitting an article on the history, technologies, and trends of computer graphics and games. Each contributed article will be peer reviewed. The article should be self-contained, comprehensive and written on the premise that a reader may not read any other part of the Encyclopedia. The presentation should focus on concepts, principles, and methodologies, with illustrative examples.

Topics include but are not limited to:

• 3D Visualization
• Artificial Intelligence
• Animation
• Audio
• Augmented Reality
• Art and Design
• Cinematics
• Computer Graphics
• Engine Architecture
• Game and other Medias
• Game Design and Development
• Holography
• Modeling and Texturing
• Networked Games
• Open-Source Code
• Platform
• Physics and Simulation
• Production
• Rendering
• User Interface
• VFX
• Virtual Reality

Accepted articles will be published online first (https://link.springer.com/referencework/10.1007%2F978-3-319-08234-9) and in print afterwards in hardcover volumes.

Prof. Newton Lee, newton@ifers.org
(Editor-in-Chief)

Dr. Xiaoamo Wu
(Industry Co-Chair)

Dr. Shuichi Kurabayashi
(Industry Co-Chair)

Professor Jaci Lee Lederman
(Academic Co-Chair)

Professor Shlomo Dubnov
(Academic Co-Chair)

Prof. Abdennour El Rhalibi
(Academic Co-Chair)

and the Encyclopedia Editorial Board

https://meteor.springer.com/project/dashboard.jsf?id=75&tab=About&mode=ReadPage&entity=3255


Related Resources

Encyclopedia 2020   Encyclopedia of Computer Graphics and Games
EI-CGMIP 2020   2020 2nd International Symposium on Computer Graphics, Multimedia and Image Processing (CGMIP 2020)
4th ICSTR Rome 2021   4th ICSTR Rome – International Conference on Science & Technology Research, 09-10 September 2021
MIG 2020   Motion in Games
GandALF 2020   11th International Symposium on Games, Automata, Logics, and Formal Verification
SCOPUS/CPCI-WATCV 2021   2021 Workshop on Applications and Technologies of Computer Vision ( WATCV 2021)
FGIP--Ei Compendex, Scopus 2021   2021 International Workshop on Frontiers of Graphics and Image Processing (FGIP 2021)--Ei Compendex, Scopus
ICCGV--EI Compendex, Scopus 2021   2021 4th International Conference on Computer Graphics and Virtuality (ICCGV 2021)--Ei Compendex, Scopus
ICMVA--ACM, EI, Scopus 2021   ACM--2021 The 4th International Conference on Machine Vision and Applications (ICMVA 2021)--EI Compendex, Scopus
ICIVC--IEEE, Ei, Scopus 2021   IEEE--2021 6th International Conference on Image, Vision and Computing (ICIVC 2021)--Ei Compendex, Scopus