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VACE 2017 : Second International Workshop on Variability and Complexity in Software Design

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Link: http://vaquita-workshop.org/vace2017/
 
When May 27, 2017 - May 27, 2017
Where Buenos Aires, Argentina
Submission Deadline Jan 20, 2017
Notification Due Feb 17, 2017
Final Version Due Feb 27, 2017
 

Call For Papers

VACE 2017 - CALL FOR PAPERS
Second International Workshop on Variability and Complexity in Software Design

May 27, 2017
Buenos Aires, Argentina
http://vaquita-workshop.org/vace2017/

Workshop held in conjunction with ICSE 2017
http://icse2017.gatech.edu

THEME AND GOAL
Today’s software systems must accommodate a wide range of usage and deployment scenarios (e.g., product families, self-adaptive systems, configurable or customizable single systems, open platforms, context-aware apps, dynamic service-based systems). This variability can occur in functionality and quality. Given the increasing size and heterogeneity of software-intensive systems (e.g., ecosystems, systems of systems), new and emerging application domains (e.g., unmanned vehicles), dynamic and critical operating conditions (e.g., disaster monitoring and response systems), fast moving and highly competitive markets (e.g., mobile apps), and increasingly powerful/versatile hardware (e.g., Raspberry Pi), the additional complexity in the design caused by variability becomes increasingly difficult to handle. Variability has previously been targeted in software engineering sub-communities (e.g., requirements, product lines, architecture), domains and venues (e.g., MobileSoft, EMSoft). VACE offers one venue for researchers, practitioners and educators from different communities to come together to discuss experiences and synergies, forge collaborations and explore innovative solutions to engineer high-quality software for dynamic, flexible and variable environments. The theme of this second edition of VACE is “Broadening Perspectives” to acknowledge the multi- and cross-disciplinary nature of design complexity caused by variability.

TOPICS
The workshop addresses software engineering issues related to requirements, design, implementation, evaluation, deployment and maintenance of variability-intensive systems. Topics include (but are not limited to):
*Flexible and lightweight approaches to support variability in problem and solution space and to develop large-scale variability-intensive software
*Conflict between flexibility (agile / lean) and the need for bigger up-front design and design space exploration
*Challenges to balance business value and effort spent on anticipating variability
*Design solutions to enable continuous delivery of variability-intensive systems
*DevOps for developing, deploying and maintaining variability-intensive systems
*Ways to limit unintentional variability and to better scope intentional variability to manage complexity
*Ways to “harness” design space complexity and to reason about design space complexity
*Variability in new, emerging and maturing domains with potentially large problem and design spaces
*Integration of functional and qualitative variability in general development practices
*Mechanisms to model and handle variability across different life cycle stages, from inception to operation
*Practices for requirements engineering, architecting, design, implementation, testing and maintenance of variability-intensive systems
*Methods for quality assurance, process and product metrics for variability-intensive systems
*Reference models/architectures/frameworks to reuse design knowledge when designing for variability
*Training and tools

PAPER CATEGORIES
*Position and vision papers (2-4 pages): On-going research, new challenges and emerging trends; novel solutions and inspiring, new ideas; directions for future research.
*Full papers (6-7 pages): Innovative and original research, empirical studies, systematic literature studies, etc.
*Industry and experience papers (up to 7 pages): Industrial experience, case studies, challenges, problems and solutions.
*Education and training papers (up to 7 pages): Experiences, approaches and tools for teaching topics in academic courses or industrial training (e.g., lesson plans, assignments).
*Artifact papers (2 pages): Architectures, designs, code, etc. of variability-intensive systems to build a corpus for research and education. Papers must include link to actual artifacts.

Papers must follow the formatting guidelines for ICSE 2017 submissions (http://icse2017.gatech.edu/?q=submission-guidelines) and should be submitted via EasyChair (https://easychair.org/conferences/?conf=vace2017).

Each paper will be reviewed by three members of the program committee. Accepted papers will be published as ICSE 2017 Workshop Proceedings and be presented at the workshop. Papers must present novel material and not under review elsewhere at the time of submission. The official publication date of the workshop proceedings is the date the proceedings are made available in the IEEE Digital Library. This date may be up to two weeks prior to the first day of ICSE 2017. The official publication date affects the deadline for any patent filings related to published work.

IMPORTANT DATES
Submission date: January 20, 2017
Notification: February 17, 2017
Camera-ready: February 27, 2017
Workshop: May 27, 2017

ORGANIZERS
Matthias Galster, University of Canterbury, New Zealand
Michael Goedicke, University of Duisburg-Essen, Germany
Danny Weyns, Katholieke Universiteit Leuven, Belgium
Uwe Zdun, University of Vienna, Austria

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