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FCST 2016 : International Conference on Frontier of Computer Science and Technology

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Conference Series : Frontier of Computer Science and Technology
 
Link: http://web-ext.u-aizu.ac.jp/~sguo/fcst2016/
 
When Nov 11, 2016 - Nov 13, 2016
Where Nagasaki, Japan
Submission Deadline Sep 1, 2016
Notification Due Oct 1, 2016
Final Version Due Oct 15, 2016
Categories    computer science   big data   artificial intelligence   applications
 

Call For Papers


FCST2016 Call For Papers

2016 International Conference on Frontier of Computer Science and Technology (FCST2016) will be held at Nagasaki, Japan, November 11-13, 2016. FCST2016 intends to facilitate effective communication and exchanges all of the world. It will not only reflect the significant advances that are currently being made in computer science and technology, but also represent a powerful and unique forum for discussing innovative, cutting-edge advances in all aspects of computer science and technology from researchers and practitioners in academia, government and corporate institutions around the globe. Homepage of FCST2016 can be found at:
http://web-ext.u-aizu.ac.jp/~sguo/fcst2016/
Prospective authors are invited to submit high-quality original technical contributions for presentation at the conference at FCST2016. Potential topics include, but are not limited to:
Track 1. Parallel and Distributed Computing
- Parallel/Distributed Architectures
- Heterogeneous and Multimedia Systems
- Ubiquitous Computing Systems and Cloud/Grid Computing Systems
- Real-Time Parallel and Distributed Systems
- Multi-Core Programming and Software Tools
- Agent Technologies
- Parallel and Distributed Operating Systems and Middleware
- Parallel Languages and Compilers
- Parallel and Distributed Applications and Web Services
- Parallel I/O Systems and Storage Systems
- Tools and Environments for Parallel & Distributed Software Development
- Software and Hardware Reliability, Testing, Verification and Validation
- Analysis and Design of Parallel and Distributed Algorithms
- Distributed Data and Knowledge Based Systems
- Distributed Graphics and VR/AR/MR System
- Distributed AI and Soft/Natural Computing
- Distributed Scheduling and Load Balancing
- High-Performance Scientific Computing
- Bioinformatics in Parallel Computing
- Self-Healing, Self-Protecting, Reliability, and Fault-Tolerant Systems
- Cloud Computing

Track 2. Big Data and Data Mining
- Big Data Architectures
- Big Data Models and Algorithms
- Big Data Management
- Big data Searching and Mining
- Security of Big Data
- Big data for Enterprise and Government
- Cloud Computing Techniques for Big Data
- Big Data for Vertical Industries
- Machine Learning and Data Mining

Track 3. Trust, Security and Privacy
- Trust Semantics, Metrics, and Models
- Trusted Computing Platform
- Risk and Reputation Management
- Authentication, Authorization, and Accountability
- Security Policy, Model, and Architecture
- Access Control, Intrusion Detection, Firewalls, and Packet Filters
- Applied Cryptography
- Distributed Denial of Service, Malware, and Botnets
- Secure Routing, Naming/Addressing, and Network Management
- Privacy and Anonymity
- Information Hiding
- Security & Privacy in Database Systems
- Security & Privacy in Parallel and Distributed Systems
- Security & Privacy in Web Applications
- Security & Privacy in Electronic Payments
- Security & Privacy in Wired, Wireless, Mobile, Hybrid, Sesor, and Ad Hoc Networks
- Trust, Security and Privacy in Cloud computing, Social Networks, and Internet of Things
- Security and Trustworthy Computing

Track 4. Automation and Control Engineering
- Automatic Control Systems
- Control Theory and Control Engineering
- Detection Technology and Automatic Equipment
- E-commerce and e-Government
- Electric Automation
- Fuzzy Control and Fuzzy System
- Factory Modeling and Simulation
- Fault Diagnosis
- Industrial Automation
- Logistics and Supply Chain
- Management Information System
- Mechatronics and Robotics
- Neuro Control
- Office Automation
- Process Control
- Sensor and detection technology
- System Modeling and Simulation Techniques
- Transport Control Theory and Methodologies

Track 5. Pattern Recognition and Artificial Intelligence
- Statistical and Structural Pattern Recognition
- Applications of Pattern Recognition
- Computer Vision
- Image Recognition, Analysis, Understanding, and Processing
- Multimedia and Document Analysis, Processing and Retrieval
- Biometrics and Human Computer Interaction
- Pattern Recognition Theory and Methods
- Evolutionary Computation
- Multidisciplinary Artificial Intelligence
- Intelligent Interfaces
- Intelligent Robotics
- Digital Signal Processing
- Multidimensional Signal Processing
- Statistical Signal Processing
- Time-Frequency Signal Analysis
- Mobile Signal Processing-

Track 6. Multimedia Systems and Networks
- Multimedia Fusion
- Multimedia Data Management Systems and Applications
- 3D Representation/Recognition/Retrieval
- Digital Signal Processing Techniques and Applications
- Multi-Core and Many-Core Architectures in Multimedia Systems
- Integration of Content, Meta Data, and Social Networks
- Computer Graphics
- Networked GPUs, Graphics, and Virtual Environments
- Networked Games/Real-Time Immersive Systems
- Multimedia Network Architectures and Protocols
- Network Security and Safety
- QoS Issues in Multimedia Services and Applications
- Cloud-Based Multimedia Delivery
- Biomedical Signal Processing and Systems
- Social Media as Sensors
- Multimedia Applications on Mobile Devices
- Digital Home Technology and Services
- Web 2.0 Systems and Social Networks
- Audio and Video-On-Demand
- Video Processing and Communications
- Pattern Recognition and Artificial Intelligence
- Computer Graphics and Human-Computer Interaction

Track 7. Embedded Computing and Systems
- Embedded System Architectures
- Embedded Networks and Communication Systems
- Embedded and Ubiquitous Computing
- Embedded Applications
- Embedded Real-Time Systems
- Embedded System Software
- Embedded Software Engineering
- Embedded Database and Multimedia Systems
- Embedded Hardware Platforms and Technologies
- Embedded Hardware/Software Co-Design
- Embedded Circuit and Multi-Core Technologies
- Embedded Systems Security and Reliability
- Embedded Low-Power Systems
- Embedded Systems QoS Management
- Embedded Systems Modeling and Analysis
- Embedded Micro Internetworking Technology

Track 8. Emerging Software Techniques
- Software Architecture and Software Engineering Models
- Requirement Engineering and Requirement Elicitation
- Software Components and Reuse
- New Software Development Platform and Ecological Construction
- New Software Development Languages
- Software Testing, Analysis, and Verification
- Software Configuration Management and Deployment
- Agile Software Development Methodologies and Practices
- Software Projects and Software Quality Management
- Software Products and Process Improvement
- Software Measurement and Metrics
- Engineering Safety and Security in Critical Software
- Software Optimization, Formal Methods, and Tools
- Software Evolution Techniques
- Intelligent Software Systems Design
- Software Techniques for Mobile, Ubiquitous, and Cloud Computing Systems
- Empirical Software Engineering
- Evidence-Based Software Engineering

Track 9. Applications, Business and Social Issues
- Business Ontologies and Models
- Digital Goods and Services
- Electronic Service Delivery
- E-Marketing
- Languages for Describing Goods and Services
- Online Auctions and Technologies
- Virtual Organizations and Teleworking

Track 10. CPS and Internet of things
- Access Network Technologies
- Network, Communication Systems and System Architectures
- Risk, Security and privacy
- Location, Searching and Discovery
- Real-time Communication and Collaboration for Smart things
- Sensor Networking Technologies (e.g., RFID, WSN)
- Web of Things
- CPS(Cyber, Physical and Social) Technologies
- Modeling and Simulation tools and Technologies
- Case Studies in Areas of Smart Grid, Healthcare, Agriculture, Logistics, Environmental
- monitoring and Transport, etc
- Emerging IoT Business Models and Process Changes
- Social Networking and Computing


Important Dates:
Full Paper Submission Deadline: September 1, 2016, extended to Sept. 15th
Workshops Proposal Deadline: October 01, 2016
Notification Deadline: October 01, 2016
Camera-ready Deadline: October 15, 2016

Submission: https://easychair.org/conferences/?conf=fcst20160

Organizing Committee:
General Chairs
Stephen S. Yau, Arizona State University, USA
Laurence T. Yang, St. Francis Xavier University, Canada
Song Guo, The University of Aizu, Japan

General Executive Chairs
Zhen Liu, Nagasaki Institute of Applied Science, Japan
Yi Zhang, SiChuan University, China

Program Chairs
Peng Li, The University of Aizu, Japan
Chuan Luo, SiChuan Univeristy, China
Kazuno Hemmi, University of Nagasaki, Japan

Steering Chairs
Minyi Guo, Shanghai Jiaotong University, China
Hai Jin, Huazhong University of Science and Technology, China

Publications Chairs
Yuanyuan Chen, Sichuan University, China

Publicity & Social Media Chairs
Mithun Mukherjee, Guangdong University of Petrochemical Technology, China
Hua Mao, Sichuan University, China

Web Chair
Qimeng Zang, The University of Aizu, Japan

Advisory Committee
Xiaopeng Wei, Dalian University of Technology, China
Han-Chieh Chao, National Dong Hwa University, Taiwan
Takeshi Kinoshita, Nagasaki Institute of Applied Science, Japan
Ryuichi Oka, The University of Aizu, Japan
Haixing Zhao, Qinghai Normal University, China
Hua Zhang, Tianjian University of Technology, China
Edvin Sha, University of Texas at Dallas, USA

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