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MUM 2016 : Mobile and Ubiquitous Multimedia

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Conference Series : Mobile and Ubiquitous Multimedia
 
Link: http://www.mum-conf.org/2016/
 
When Dec 12, 2016 - Dec 15, 2016
Where Rovaniemi
Submission Deadline Aug 19, 2016
Notification Due Oct 10, 2016
Final Version Due Oct 28, 2016
 

Call For Papers

The International Conference on Mobile and Ubiquitous Multimedia (MUM) is a leading annual international conference, which provides a forum for presenting the latest research results on mobile and ubiquitous multimedia. The conference brings together experts from both academia and industry for a fruitful exchange of ideas and discussion on future challenges, in a comfortable and effective single-track conference format.

The 15th International Conference on Mobile and Ubiquitous Multimedia (MUM 2016) will be held in Rovaniemi, Finland, December 13 - December 15, 2016. It is organized by the Faculty of Art and Design, University of Lapland, Finland, in cooperation with ACM SIGCHI. The conference venue is the University of Lapland (Yliopistokatu 8, Rovaniemi).

In addition to the peer-reviewed accepted papers, the conference program will include keynote presentations, posters, demos and a video track. The conference will also have a co-located doctoral school. The technical program will be complemented by several social events to facilitate informal discussions and networking among the conference attendees and invited guests.

Conference topics include, but are not limited to the following:
Mobile and ubiquitous multimedia applications and systems
Mobile user interfaces, interaction design and techniques
Mobile games, entertainment and advertising
Mobile social network and multimedia services
Context-aware and location-based mobile and ubiquitous services
Mobile Augmented Reality systems and applications
Architectures, systems and algorithms tackling technical challenges of mobile systems
Middleware and distributed computing support for mobile and ubiquitous multimedia
Tools and development systems for building mobile and ubiquitous multimedia systems
Case studies, field trials and user experience evaluations of new applications and services
Social and privacy implications of mobile and ubiquitous multimedia systems

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