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LSDVE 2016 : 4rd EUROPAR/LSDVE 2016 International Workshop

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Link: http://pages.di.unipi.it/ricci/LSDVE16/LSDVE16.html
 
When Aug 22, 2016 - Aug 22, 2016
Where Grenoble
Submission Deadline May 16, 2016
Notification Due Jun 17, 2016
Final Version Due Oct 2, 2016
Categories    computer science   networking   cloud computing   computer
 

Call For Papers

NOTE: Deadline extension: 16 May 2016!

Call for Papers:LSDVE 2016, 4rd Workshop on Large Scale Distributed Virtual Environments.
August 2016, Grenoble (France), as part of Euro-Par 2016
(http://www.di.unipi.it/~ricci/LSDVE16/LSDVE16.html)

Proceedings will be published by Lecture Notes in Computer Science. Authors whose papers have
been accepted and presented at the workshop will be invited to submit their extended and revised
to a special issue of Concurrency Practice and Experience.

Dates:

Submission deadline: May 6 2016
Notification of Acceptance: June 17 2016
Submission of Camera Ready: October 2, 2016

Objectives of the Workshop:

The recent advances in networking have determined an increasing use of information technology to support interactive networked cooperativeapplications. Several novel applications have emerged in this area: social networks, distributed gamification applications like Nike+ or MyStarbucksRewards, collaborative learning systems, large scale crowd based applications, collaborative work platforms. This kind of applications can be generally referred as Large Scale Distributed Virtual Environments (LSDVE).
The definition of these applications requires to afford several challenges, like the design of user interfaces, coordination protocols, and proper middle-ware and architectures supporting distributed cooperation. Collaborative applications may greatly benefit from the support of different kinds of platforms, both cloud and peer to peer and also platforms recently proposed for Internet of things (IoT), like fog computing.
Integration of different platforms, for instance mobile and cloud environmentsis currently a challenge. Furthermore, the analysis and validation of the huge amount of content generated by these applications asks for big data analysis,and processing techniques. This workshop aims to provide a venue for researchers to present and discuss important aspects of large scale networked collaborative applications and of the platforms supporting them. The workshop's aim is to investigate open challenges for such applications, related to both the applications design and to the definition of proper architectures. Some important challenges are, for instance, collaborative protocols design, latency reduction/hiding techniques for guaranteeing real time constraints, large-scale processing of user information, privacy and security issues, state consistency/persistence. The workshop will both present assessment of current state and introduce further directions.

Topics of interest include but are not limited to:

Interactive Networked Environments
Distributed Online Social Networks
Gamification in industry and for learning
Large Scale Crowd Based Applications
Computer Supported Collaborative Work
Massively Multiplayer Online Games
Content generation and validation
Distributed Algorithms for LSDVE
Massive-scale Big Data Processing for LSDVE
Security and Privacy in LSDVE
Distributed Platforms for collaborative applications: cloud, peer to peer, mobile, opportunistic, fog


Program Commettee

Michele Amoretti, university of Parma
Emanuele Carlini, ISTI CNR, Pisa, Italy
Patrizio Dazzi, ISTI CNR, Pisa, Italy
Kalman Graffi, University of Dusseldorf, Germany
Barbara Guidi, University of Pisa, Italy
Alexandru Iosup, TU Delft, Holland
Pedro Garcia Lopez, University Rovira i Virgili, Spain
Jose Antonio Fernandes de Macedo, Federal University of CearĂ , Brasil
Alberto Montresor, University of Trento, Italy
Pietro Michiardi, EURECOM, France
Dana Petcu, West University of Timisoara, Romania
Florin Pop, University Politehnica of Bucarest, Romania
Radu Prodan, Institute of Computer Science, Innsbruck, Austria
Laura Ricci, University of Pisa, Pisa, Italy
Alexey Vinel, Tampere University of Technology, Finlande.

We invite original papers previously unpublished. Full papers should not exceed
12 pages and follow the Springer LNCS Style.

IMPORTANT DATES
Submission deadline: May 6 2016
Notification of Acceptance: June 17 2016
Conference Date: August 22-23 2016
Submission of Camera Ready: October 2, 2016

Workshop Organizers

- Laura Ricci, Department of Computer Science, University of Pisa
- Alexandru Iosup, TU Delft, Delft, Netherlands
- Radu Prodan, Institute of Computer Science, Innsbruck, Austria

Full papers should not exceed 12 pages and follow Springer LNCS Style. Submission of the paper implies that shoyld the paper be accepted, at least one of the authors must register and present the paper at the workshop.
All accepted and presented papers will be included in the Workshop proceedings that will be published in a seprate LNCS
Euro-Par 2016 Workshop, after the conference.

Contact information

laura.ricci@unipi.it

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