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EMERGING 2016 : The Eighth International Conference on Emerging Networks and Systems Intelligence


When Oct 9, 2016 - Oct 13, 2016
Where Venice, Italy
Submission Deadline Jun 17, 2016
Notification Due Jul 16, 2016
Final Version Due Aug 30, 2016
Categories    intelligent systems   mobility   computing   security

Call For Papers

EMERGING 2016, The Eighth International Conference on Emerging Networks and Systems Intelligence

General page:

Submission page:

Event schedule: October 9 - 13, 2016 - Venice, Italy


- regular papers [in the proceedings, digital library]

- short papers (work in progress) [in the proceedings, digital library]

- ideas: two pages [in the proceedings, digital library]

- extended abstracts: two pages [in the proceedings, digital library]

- posters: two pages [in the proceedings, digital library]

- posters: slide only [slide-deck posted at]

- presentations: slide only [slide-deck posted at]

- demos: two pages [posted at]

- doctoral forum submissions: [in the proceedings, digital library]

Proposals for:

- mini symposia: see

- workshops: see

- tutorials: [slide-deck posed on]

- panels: [slide-deck posed on]

Submission deadline: May 23, 2016

Sponsored by IARIA,

Extended versions of selected papers will be published in IARIA Journals:

Print proceedings will be available via Curran Associates, Inc.:

Articles will be archived in the free access ThinkMind Digital Library:

The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and comply with the editorial rules:

EMERGING 2016 Topics (for topics and submission details: see CfP on the site)

Call for Papers:


Computing trends

Computational science; Cloud computing; Cluster, Grid, and P2P computing; Big Data Processing; Machine to Machine computing; High Performance Computing; Mobile computing; Knowledge Management; Social Computing; Sentiment analytics; Bio-inspired computation; Natural language processing; Computational social systems

Mobility and Ubiquity

Mobile Cloud; Cloud-based mobile services and applications; Mobile Internet services; Mobility-oriented protocols /Mobile IP, etc./; Wearable and/or mobile technologies; Self-discovery and localizing entities; Seamless handover; Ubiquitous computing; Pervasive and embedded systems; Ubiquitous sustainability; Sensing location; Citizen activity patterns; Smart environments in the workplaces; Ubiquitous cities; Internet of Things architectures; Autonomous and autonomic systems; Self-manageable systems

Intelligent services

Service-oriented smart cities; Cognitive and collaborative radio; Autonomic and dependable communications; Ambient systems; Identity and location in mobile environments; Smart homes; Brain-like networking and computing; Resource discovery; Service discovery; Content discovery; Flaws/anomaly discovery; Semantics and Adaptation; Content-aware networks; Network-aware applications; Semantic Web; Adaptive systems; Adaptive applications; Self-adaptiveness; Ontology-based adaptation; Semantic profile; Semantic service orchestration; Multi-technology semantic integration (sensors, ehealth, geosensing, etc.)

Applications and services

Smart communication; Citizen-oriented services; Peer-to-Peer applications and services; Web services; Mobile applications; Entertainment and games; Home automation; Surveillance, Home monitoring; Medical and health applications; e-commerce, m-commerce; Location-based services; Real-time and multimedia applications; Real-time services over IP; Business intelligence; Web-based analytics; e-Commerce services; Disaster management

Technology and networking trends

Advanced communications systems; Clouds-based systems; Scalable data centers; New configurable protocols stacks and real-time mechanisms; Massive uncoordinated access protocols; Applications and services for next-generation architectures; Scalability and manageability of network architectures; Opportunistic and cooperative communications; Optical networks; Wireless networks; Mobile networks; Ad-Hoc, Sensor, Vehicle networks; Access, Residential, Last mile networks; Home, Body and Personal area Networks; Self-organizing networks; Storage area networks; Peer-to-Peer and overlay networks; Network measurements and testbeds; Transmission technologies (e.g., Ultra Wideband); Wireless access technologies / WLANs, WiMAX, satellite, 5G, etc./; Multi-hop wireless networks /sensor, ad hoc, mesh, etc.; Open spectrum solutions

Vision and image related trends

Visual computation; Image processing; Remote sensing; Human computer interaction; Computer vision; Robotics vision; Geographic Information Systems (GIS); Video analysis; Medical diagnosis; Visual brain models; Augmented reality; Virtual reality; Visual atmosphere models; Visual city interactive maps; Image mining; Multimedia and visualization; Media storage, indexing, and retrieval; Visualizing multi-dimensional data, textual data, multimedia data; Visualization infrastructures, services and applications for specific domains

Networking and service differentiation

Network design and planning; Network management and control; Traffic engineering; Traffic control, Flow control; Congestion and admission control; QoS support and Performance; Routing, Switching, QoS routing; Mobility management; Multicast; Service reliability, availability, robustness; Network coding; Visualization of network behavior; Semantic routing; Network flow processing; Cross-layer design and optimization; High-speed networking; Context-aware mobile networking; Bio-inspired networks

Intelligent network elements and programmability

Network processors; Content addressable memories; Multi-core processors; Context-aware reconfigurable devices; Portable and wearable devices; Mobile multimedia devices; Programmable and real-time network traffic measurements; Adaptive scheduling; Network and application load balancing; High-performance capabilities-based networks; Software techniques to improve virtualized I/O performance

Quality and optimization

Quality of service; Quality of performance; Quality of experience; Quality of data; Quality of modeling; Quality-oriented routing; Quality of context /degradation, trust, uncertainty, consistency; Quality of experience; Power optimization in data centers; Delay and fault tolerant networks; Video conferencing and telepresence systems; Resource optimization; Context-aware optimization

Security, Trust, Privacy

Trust and credential negotiations; Privacy; Intrusion prevention and containment; Security in virtualization approach; Architectural support for security; Security, privacy, and dependability; Security in cooperative networks; Anticipative control and management; Data protection strategies; Collaborative Internet attack containment; Micro-kernels and robustness; Surveillance; Biometrics; Electronic Data Interchange (EDI); Cyber Security; Cryptography; Secure protocols

Energy and electronics

E-waste; Energy-efficiency methods on sustainable ICT; Energy-efficiency in data centers; Energy efficiency in cloud computing; Green Computing; Smart Grids; Energy in Sensing and Sensor Networks; Energy-aware digital circuits; Energy optimization in analog circuits and signal processing techniques; Energy saving in assembly and packaging


User-centric services and applications; User-oriented analytics; Frequently changing user profile; User mobility and ubiquity; Scalable and resource intensive multi-user distributed applications; User identity and multi-service access technologies; End-user perception; End-user based networking and service orchestration; End-user activity recognition with multiple goals; e-Learning; Web-based learning; Gamming; Emerging computation business models; Social networks; e-Society; Interaction accessibility and usability


EMERGING 2016 Committee:

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