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UBICOMM 2016 : The Tenth International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies


When Oct 9, 2016 - Oct 13, 2016
Where Venice, Italy
Submission Deadline Jun 17, 2016
Notification Due Jul 16, 2016
Final Version Due Aug 30, 2016
Categories    mobile   ubiquitous   systems   services

Call For Papers

UBICOMM 2016, The Tenth International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies

General page:

Submission page:

Event schedule: October 9 - 13, 2016 - Venice, Italy


- regular papers [in the proceedings, digital library]

- short papers (work in progress) [in the proceedings, digital library]

- ideas: two pages [in the proceedings, digital library]

- extended abstracts: two pages [in the proceedings, digital library]

- posters: two pages [in the proceedings, digital library]

- posters: slide only [slide-deck posted at]

- presentations: slide only [slide-deck posted at]

- demos: two pages [posted at]

- doctoral forum submissions: [in the proceedings, digital library]

Proposals for:

- mini symposia: see

- workshops: see

- tutorials: [slide-deck posed on]

- panels: [slide-deck posed on]

Submission deadline: May 23, 2016

Sponsored by IARIA,

Extended versions of selected papers will be published in IARIA Journals:

Print proceedings will be available via Curran Associates, Inc.:

Articles will be archived in the free access ThinkMind Digital Library:

The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and comply with the editorial rules:

UBICOMM 2016 Topics (for topics and submission details: see CfP on the site)

Call for Papers:



Semantics of ubiquity; Ubiquitous knowledge; Knowledge discovery mechanisms; Profiling ubiquitous environments; Ubiquitous technologies for education, learning, and training


Ubiquitous computing; Wearable computing; Mobile computing; Nomadic computing; Mobile commerce; Mobile learning

Information Ubiquity

Ubiquitous information appliances; Information retrieval and filtering; Context awareness; Control of ubiquitous data; Data management and processing; Data replication, migration and dissemination; Ubiquitous computing and Internet of Things

Ubiquitous Multimedia Systems and Processing

Multimedia content recognition, indexing and search; Mobile graphics, games and entertainment; Ubiquitous multimedia applications and systems; Streaming mobile multimedia; Mobile media management; Multimedia ubiquitous platforms; Multimedia Indexing and Compression; Image and Signal Processing; Virtual reality in ubiquitous systems

Wireless Technologies

Bluetooth; 802.11.x; 802.15.x; ZigBee; WiMax

Web Services

Web 2.0; Semantic web; Web services; Ontology; Web Services evolution; Web Services applications

Ubiquitous networks

Ubiquitous networks; Network management; Network performance evaluation; Networks and technology convergence; Internet access in ubiquitous systems; Ubiquitous mesh, ad hoc and sensor networks; RFID; Reconfigurability and personalization of ubiquitous networks

Ubiquitous devices and operative systems

Design of devices for ubiquitous systems; Mobile devices; Wearable devices; Embedded systems; Operative systems for ubiquitous devices; Real-time operating systems and scheduling

Ubiquitous mobile services and protocols

Frameworks, architectures, and languages for ubiquitous services; Queries, transactions and workflows in mobile and ubiquitous Networks; Algorithms for ubiquitous systems; SLA/QoS in ubiquitous services; Ontology based services; Location-based services; Protocols and interaction mechanisms for ubiquitous services; Mobile services and service convergence; Service discovery mechanisms; Tracking in ubiquitous environments; Measurement, control, and management of ubiquitous services; Design and development of ubiquitous services; Wireless/mobile service delivery

Ubiquitous software and security

Ambient components; Agent technologies; Software for spontaneous interoperation; Dependability guarantees; Security; Key Management and Authentication; Trust; Privacy; Fault-tolerance; Multimedia Information Security

Collaborative ubiquitous systems

Cooperative networks for ubiquitous systems; Cooperative applications for ubiquitous networks; Handheld and wearable systems for interaction in collaborative groups and communities; Ad hoc collaboration in ubiquitous computing environments; Awareness of collaboration and of work environment; Inherently mobile collaborative work

Users, applications, and business models

Mobile user interfaces; Ubiquitous user-generated content (weblogs, wikis, etc.); Mobile and ubiquitous computing support for collaborative learning; User modeling and personalization; Context- and location-aware applications; Toolkits, testbeds, development environments; Tools and techniques for designing, implementing, & evaluating ubiquitous systems; Constructing, deploying and prototyping of ubiquitous applications; Evaluation of user models for ubiquitous environments; On-line analytical techniques; Human-computer interaction in ubiquitous computing environments; Ubiquitous e-Development (business, science, health, etc.); Case Studies; Emerging industrial/business/scientific ubiquitous scenarios; Ambient intelligence; Social issues and implications of ubiquitous system


UBICOMM 2016 Committee:

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