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PQS 2016 : Fifth ISCA/DEGA Workshop on Perceptual Quality of Systems

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Link: http://pqs.qu.tu-berlin.de
 
When Aug 29, 2016 - Aug 31, 2016
Where Berlin, Germany
Abstract Registration Due Jun 5, 2016
Submission Deadline Apr 20, 2016
Notification Due May 25, 2016
Final Version Due Jun 20, 2016
Categories    quality of experience (qoe)   user experience (ux)   crowdsourcing   gaming
 

Call For Papers

Call for Papers
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Fifth ISCA/DEGA Workshop on Perceptual Quality of Systems
PQS 2016
29-31 August 2016
Berlin, Germany
http://pqs.qu.tu-berlin.de
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The fifth ISCA/DEGA Workshop on Perceptual Quality of Systems aims to bring together leading professionals and scientists from different fields that are all related to perceptual quality, including Quality of Experience (QoE) and User Experience (UX). Supported by the International Speech Communication Association (ISCA), the Deutsche Gesellschaft für Akustik e.V. (DEGA) this event will serve as a forum facilitating for an interdisciplinary exchange of ideas between both academic and industrial researchers working on different aspects of perceptual quality of systems. Inaugurated in Herne/Mont Cenis (2003) and continued in Berlin (2006), Bautzen (2010) and Vienna (2013), PQS 2016 will return to Berlin, Germany, with this edition.

Perceived quality of technical systems as well as user interaction behavior with such systems is grounded on human experiences and expectations, hence a highly complex and multidimensional phenomenon. Thus, any approach to quality assessment and prediction as well as user behavior analysis and modelling have to take the relevant human factors into account. To date, that has been addressed by a number of scientific disciplines including psychophysics, cognitive psychology, speech and audiovisual quality assessment, human computer interaction (HCI), usability and user experience research, and Quality of Experience (QoE).

Authors are invited to submit extended paper abstracts (1.5-2 pages) until April 20, 2016, using the guidelines and tools available under the following link:
http://pqs.qu.tu-berlin.de/submission

In case of acceptance, authors are requested to submit a full paper (4+1 pages: 4 pages text and one additional page with references only) and to present the paper at the workshop. One author per accepted paper must register for the event (see important dates). Accepted and presented papers appear in the ISCA archive and are indexed in IEEExplore.

Contributions typically refer to methodological aspects of quality and user experience assessment and evaluation, the underlying perception and judgment processes, as well as to quality and user experience of particular technologies, systems or services. Topics of interest include (but are not limited to):

* Methodologies and Methods of Quality and User Experience Assessment and Prediction
* Crowdsourcing as Methodology for User Studies
* User Behavior and Engagement Analysis and Modelling
* Metrology: Test Design and Scaling
* Quality of Speech, Audio and Music
* Quality of Images and Video
* Quality of Haptics
* Quality of Multimodal and Multi-sensory Perception
* Perceptual Quality vs. Quality of Experience vs. User Experience vs. Usability
* Contextual Quality
* Human Influencing Factors
* Semio-Acoustics and -Perception
* Quality Engineering Processes
* Quality Management Systems
* Quality and User Experience of
- Speech Technology Devices
- Interactive Telecommunication Systems and Services
- Computer, Online and Cloud Gaming
- Mobile Systems and Services
- Multi-Modal User Interfaces
- Intelligent Environments
- Haptic and Olfactory Interfaces
- Audiovisual, 3D and Virtual Reality Systems
- Security and Privacy Enhancing Systems
* Quality of Life
- Technologies for Lifelong Learning (e.g. Children and/or Elderly)
- Technologies for Users with Special Needs (e.g. Dementia Patients)
- Technologies for Rehabilitation (e.g. Stroke Patients)

Important Dates: All dates are hard deadlines and there will be no extensions.
- Submission (extended abstracts, 1.5-2 pages): April 20, 2016
- Notification of acceptance: May 25, 2016
- Registration deadline for authors: June 5, 2016
- Camera-ready submission (full papers, 4+1 pages): June 20, 2016
- Workshop: August 29-31, 2016

Organizing Committee:
Sebastian Möller, TU Berlin, Germany
Sebastian Egger, AIT Vienna, Austria

Technical Program Committee Chairs:
Jan-Niklas Antons, TU Berlin, Germany
Tobias Hossfeld, University Duisburg-Essen, Germany

Technical Program Committee:
Adelheit Kuhlmey, Charité, Germany
Akira Takahashi, NTT, Japan
Alexander Raake, TU Ilmenau, Germany
Andreas Sackl, FTW Vienna, Austria
Andrew Perkis, Norwegian University of Science and Technology, Norway
Athanassios Skodras, University of Patras, Greece
Christian Timmerer, Alpe Adria Universität Klagenfurt, Austria
Ercan Altinsoy, TU Dresden, Germany
Gisela Schulze, University Oldenburg, Germany
Hans W. Gierlich, HEAD acoustics GmbH, Germany
Ian Burnett, RMIT University Melbourne, Australia
Ina Wechsung, Telekom Innovation Laboratories, TU Berlin, Germany
Jan von Looy, Ghent University, Belgium
John Beerends, TNO Telecom, The Netherlands
Jonas Braasch, Rensselaer Polytechnic Institute, Troy, USA
Judith Redi, TU Delft, The Netherlands
Kate Stevens, MARCS Institute, University of Western Sydney, Australia
Kuan-Ta Chen, Academia Sinica, Taiwan
Lea Skorin-Kapov, Zagreb University, Croatia
Manfred Tscheligi, University of Salzburg, & AIT Vienna, Austria
Margaret H. Pinson, Institute for Telecommunication Sciences, Boulder, USA
Martin Varela, VTT, Finland
Michael Seufert, University of Würzburg, Germany
Norbert Reithinger, DFKI Projektbüro Berlin, Germany
Oliver Hohlfeld, RWTH Aachen University, Germany
Patrick Le Callet, IRCCyN, France
Peter Reichl, TU Wien, Austria
Peter Svensson, Norwegian University of Science and Technology, Norway
Raimund Schatz, FTW Vienna, Austria
Ramón López-Cózar Delgado, Universidad de Granada, Spain
Stefan Winkler, Advanced Digital Sciences Center, Singapore
Tiago Falk, INRS-EMT, Canada
Ulrich Reiter, FH Cologne, Germany
Weisi Lin, Nanyang Technological University, Singapore

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