AI-games 2016 : AISB 2016 - AI & GAMES Symposium
Call For Papers
Second Call for Papers: AISB 2016 - AI & GAMES Symposium
University of Sheffield, ENGLAND, UK.
4th April 2016.
Deadline for submissions -- extended to -- :- Monday 25 January, 2016
The AI & Games Symposium acts as a meeting place for researchers and
practitioners from academia, education and industry who are involved
with the design, development and evaluation of AI in the context of
games. It focuses on the application of artificial intelligence or
intelligent-like techniques, frameworks and theories to the creation
of interactive engaging intelligent games.
See :- https://sites.google.com/site/aisbgames/
It will address the following areas of research and practice:
- The use of AI techniques (planning, learning, evolution etc.) in
games and the game design process.
- The design and engineering of AI components in commercial games
- AI for serious games and gamification
- Automatic or semi-automatic procedural content generation
- Intelligent or adaptive player interaction
- AI for player analytics and modelling player behaviour or experience
- Agent pathfinding and decision-making in games
- Using games or simulations as a platform for building intelligent agents
- Environmental simulations for games
- Interactive narrative generation
- Intelligent Narrative Technologies
- Player perceptions of game AI
- Experimental AI & Games
- Papers connecting games to all areas of computational intelligence
and traditional AI are considered.
AI & Games aims to act a meeting and network point for researchers
from academia, education and industry, in particular those involved
with the design, development and evaluation of AI and games. Their
expertise could be in a range of areas including:
- AI, machine learning, planning,
- narrative, education and training, multimedia,
- game design and development, game interaction design, characters design,
- interaction design and evaluation for children, adults
- and any other relevant area.
We seek papers, to be submitted first as extended abstracts (up to 4 pages),
as well as proposals for demonstrations, tutorials, and posters.
*** SUBMISSION DEADLINE --- 25th January 2016 ***
Upload submissions to :-
Daniela Romano, Computing, Edge Hill University, UK
David Moffat, Department of Computing, Glasgow Caledonian University, UK