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ICC Workshop on Tactile Internet 2016 : Making the Tactile Internet Happen - A Workshop Within the Series of ULTRA2 - Ultra-Low Latency and Ultra-High Reliability in Wireless Communications

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Link: http://icc2016.ieee-icc.org/sites/icc2016.ieee-icc.org/files/u44/10_ICC16_WS_ULTRA2_CFP.pdf
 
When May 23, 2016 - May 27, 2016
Where Kuala Lumpur, Malaysia
Submission Deadline Dec 4, 2015
Notification Due Feb 21, 2016
Final Version Due Mar 13, 2016
 

Call For Papers

Call for Papers for
Making the Tactile Internet Happen - A Workshop Within the Series of ULTRA2 -
Ultra-Low Latency and Ultra-High Reliability in Wireless Communications
Workshop Co-Chairs
Meryem Simsek Technical University Dresden, Germany
Patrick Marsch Nokia Networks, PolandSimone Redana
http://icc2016.ieee-icc.org/cfw
Scope
Human interaction with technical systems is highly sensitive to delays and interruptions. Thus, in order to
enable completely new applications where tactile and haptic feedbacks are an integral part of the signal
processing chain, the underlying wireless communication networks need to be adapted to our human reaction
time and perception. Some crucial requirements are extremely high reliability and low latency in the order of 1
ms.
Existing wireless technologies cannot address those requirements, and hence, new solutions that significantly
improve resilience and decrease latency in wireless communication systems are required. Due to the
challenging requirements of Tactile Internet applications, almost all parts of today’s communication networks
are affected and have to be radically redesigned, ranging from silicon systems, through PHY and MAC layers
to the overall network architecture and cloud computing. Other important cross-layer aspects are security and
carrier-grade reliability to enhance the Quality of Experience (QoE) of users.
This workshop provides a platform for researchers and technical experts to elaborate on the enormous
potentials of the Tactile Internet, to present recent research results, and to provide innovative solutions to make
the Tactile Internet and real-time, highly reliable interaction between humans and technical systems happen.
We highly encourage novel and previously unpublished work.
Topics of Interest
Tactile Codecs
• Digitizing tactile signals
• Multiplexing of audio, visual, and tactile streams
• Error-resilient and multi-layer tactile coding
Network & Cloud
• Context-aware computing
• Cloud-based mobile architectures
• Multi-service architectures and interworking
• Network function virtualization
• (Secure) network coding
• Mobile edge cloud computing, personal clouds & cloudlets
• Network edge intelligence
Wireless
• New waveform design
• Enabling high reliability and availability in mission critical communication
• New deployment concepts and system architectures
• Transmission with very low latency.
Silicon Systems & Revolutions in Hardware
• Low latency and low power circuits
• Reconfigurable multi-standard systems
• Heterogeneous seamless positioning
• Design of new 3D chips and haptic devices
• Embedded optical connectivity
Tactile Internet applications
• Steering & control communications
• Internet of Things & vehicular communication
• Wireless communication in industrial environments
• Audio-haptic perception & new tactile user interfaces
• Virtual or augmented reality for sensory and haptic controls
• Multi-modal perceptual data compression & reproduction
• Real-time interaction between humans and real or virtual objects
Technical Program Committee
Mischa Dohler
Peter Fertl
Andreas Festag
Gerhard Fettweis
Preben Mogensen
Hans Schotten
Important Dates
Paper submission deadline: December 4, 2015
Acceptance notification: February 21, 2016
Camera-ready paper: March 13, 2016

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