EURASIA GRAPHICS 2015 : International Conference on Computer Graphics, Animation and Gaming Technologies
Call For Papers
All accepted regular papers will be published in the proceedings of the conference which will be available during the conference.
It will be possible to publish the extended versions of the conference articles as a special issue of the Journal of Naval Science and Engineering (subject to peer-review) assuming that their aims and scope match to those of the journal.
The posters should be printed on paper size A0 portrait (84.1cm x 118.9cm).
Topics include (but are not limited to):
Global illumination, photo-realistic computer graphics
Graphics hardware and hardware-related techniques (GPU)
Modeling and Animation
Geometry modeling and advanced concepts
Motion Capture and Retargeting
Physics based Animation
Images, processing and vision
Image-based computer graphics
Image processing and computer vision
User interfaces, human-computer interaction
Virtual environments / augmented reality / mixed reality
Computer graphics for small/large displays
Game Engine Architectures and Game Platforms
Game Testing and Experience
Game Development Pipelines
Artificial Intelligence and Physics for Games
Sound and Music Design