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EURASIA GRAPHICS 2015 : International Conference on Computer Graphics, Animation and Gaming Technologies


When Nov 19, 2015 - Nov 20, 2015
Submission Deadline Oct 4, 2015
Notification Due Oct 9, 2015
Final Version Due Oct 16, 2015
Categories    computer graphics   computer animation   computer games

Call For Papers


All accepted regular papers will be published in the proceedings of the conference which will be available during the conference.

It will be possible to publish the extended versions of the conference articles as a special issue of the Journal of Naval Science and Engineering (subject to peer-review) assuming that their aims and scope match to those of the journal.


The posters should be printed on paper size A0 portrait (84.1cm x 118.9cm).

Topics include (but are not limited to):

Real-time rendering
Global illumination, photo-realistic computer graphics
Graphics hardware and hardware-related techniques (GPU)
Non-photorealistic techniques
Modeling and Animation
Geometry modeling and advanced concepts
Motion Control
Motion Capture and Retargeting
Crowd Animation
Physics based Animation
Behavioral Animation
Facial Animation
Images, processing and vision
Computational photography
Image-based computer graphics
Image processing and computer vision
Information visualization
Scientific visualization
Volume graphics
Advanced interaction
User interfaces, human-computer interaction
Virtual environments / augmented reality / mixed reality
Computer graphics for small/large displays
Game Technologies
Game Engine Architectures and Game Platforms
Serious Games
Game Testing and Experience
Game Development Pipelines
Artificial Intelligence and Physics for Games
Sound and Music Design

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