CVMP 2015 : European Conference on Visual Media Production
Call For Papers
CVMP 2015 Call For Papers
12th European Conference on Visual Media Production (CVMP)
British Film Institute (BFI), London, UK. 24-25 November 2015.
** Full Paper Deadline Extended!! - 20th July 2015 **
** Short Paper Deadline - 24th August 2015 **
Confirmed Keynote Speakers:
* Oliver James, Double Negative Visual Effects
* Lourdes Agapito, (University College London
* More TBA
For over a decade CVMP has built a reputation as the prime venue for researchers to meet with practitioners in the Creative Industries: film, broadcast, games. The Conference brings together expertise in video processing, computer vision, computer graphics, animation and physical simulation. It provides a forum for presentation of the latest research and application advances, combined with key-note and invited talks on state-of-the-art industry practice.
CVMP 2015, the 12th European Conference on Visual Media Production, is an ACM published conference.
* Computer Vision & Graphics for the Creative Industries: Film, Broadcast and Games.
* Strong attendance from both Industry, VFX R&D and Academia.
* July 6, 2015 regular papers deadline ($2k best student paper prize!).
* ACM published proceedings.
* Vibrant demo and short papers programme (call to follow)
We invite submissions of regular, technical papers presenting novel research or applications related to any aspect of media production. We particularly encourage submission of early stage doctoral work, and there is a Google/Youtube sponsored prize of 2000 US$ for the best graduate student paper Full length submitted papers should be no more than 10 pages and will be subject to peer review. Accepted papers will be presented in either oral or poster form.
Papers are invited in all areas of visual media production related to film, games, and broadcast, not limited to:
3D video capture and 3D-TV
High-dynamic range (HDR) imaging
Image and video synthesis
Image enhancement and restoration
Interactive media and games
Multiple camera systems
Post production using Stereo, 3D and motion
Real-time imaging systems
Relighting images and video
Segmentation and matting
Video and camera tracking
Video-based human motion capture
Visual asset management
Visual effects (VFX)
Further details of online submission and paper formats are available at: