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LSDVE 2015 : 3rd Workshop on Large Scale Distributed Virtual Environments


When Aug 24, 2015 - Aug 24, 2015
Where Wien
Submission Deadline Jun 2, 2015
Notification Due Jun 30, 2015
Final Version Due Oct 3, 2015
Categories    computer science   communications   networking   computer networks

Call For Papers

Call for Papers -- LSDVE'15

3rd Workshop on Large Scale Distributed Virtual Environments, LSDVE 2015

Extended Paper submission deadline: 2 June 2015
Notification of Acceptance: 30 June 2015
Workshop papers (for informal proceedins): 31 July 2015
Submission of Camera Ready papers: October 2, 2015

August 24-25th, 2015, Vienna (Austria), jointly with Euro-Par 2015


Proceedings will be published by Lecture Notes in Computer Science

- Papers due: May 22, 2015
- Author notification: June 19, 2015
- Workshop: August 24-25, 2015
- Workshop camera-ready papers due: October 3, 2015


- Laura Ricci, Department of Computer Scinece, University of Pisa
- Alexandru Iosup, TU Delft, Delft, Netherlands
- Radu Prodan, Institute of Computer Science, Innsbruck, Austria

Program Committee (to be completed)

Michele Amoretti, University of Parma, Italy
Emanuele Carlini, ISTI CNR, Pisa, Italy
Massimo Coppola, ISTI CNR, Pisa, Italy
Patrizio Dazzi, ISTI CNR, Pisa, Italy
Juan J. Durillo, Institute of Computer Science, Innsbruck, Austria
Kalman Graffi, University of Dusseldorf, Germany
Barbara Guidi, University of Pisa
Alexandru Iosup, TU Delft, Holland
Pietro Michiardi, EURECOM, France
Dana Petcu, West University of Timisoara, Romania
Andreas Petlund, Simula Research Laboratory, Norway
Radu Prodan, Institute of Computer Science, Innsbruck, Austria
Laura Ricci, University of Pisa, Pisa, Italy
Alexey Vinel, Tampere University of Technology, Finland

Objectives of the Workshop:

The recent advances in networking have determined an increasing use of information technology to support distributed cooperative applications.
Several novel applications have emerged in this area, such as Large Scale Distributed Virtual Environments (LSDVEs).
These include distributed social networks, distributed social games, collaborative recommender systems, collaborative learning systems, large scale crowd based applications, supported collaborative work (CSCW).
The realization of these applications requires to afford several challenges, like the definition of user interfaces, coordination protocols, and proper middle-ware and architectures supporting distributed cooperation.
Collaborative applications may greatly benefit from the support of different kinds of platforms, both cloud and peer to peer and also platforms recently proposed for Internet of things (IoT), like fog computing. Integration of different platforms, for instance mobile and cloud environments is currently a challange.
This workshop aims to provide a venue for researchers to present and discuss important aspects of large scale collaborative applications and of the platforms supporting them. The track's aim is to investigate open challenges for such applications, related to both the applications design and to the definition of proper architectures. Some important challenges are, for instance, collaborative protocols design, latency reduction/hiding techniques for guaranteeing real time constraints, large-scale processing of user information, privacy and security issues, state consistency/persistence.
The workshop will both present assessment of current state and introduce further directions.

Topics of interest include but are not limited to:

- LSDVE for Social Networks
- LSDVE for Social Games
- LSDVE Recommender Systems
- LSDVE for Collaborative Learning
- Social Internet of Things
- Large Scale Crowd Based Applications
- Distributed Computer Supported Collaborative Work
- Computational Paradigms for LSDVE
- Distributed Algorithms for LSDVE
- Distributed Paltforms for Collaborative Applications: cloud, peer to peer, mobile, fog
- Massive-scale Data Processing for LSDVE
- Security and Privacy for LSDVE

Paper submission

The papers will be presented in the regular format (10-12 pages LNCS format) and will be reviewed, anonymously by at least 3 reviewers of the Program Committee.
Acceptance as regular/short papers will depend upon scientific value, originality and relevance to the Workshop theme.

Euro-Par Workshops Proceedings will be published by Springer in the Lecture Notes for Computer Science series after the Workshops. Submissions and reviewing will be through EasyChair.

Contact information

- Laura Ricci:

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