posted by user: pangelo || 3905 views || tracked by 15 users: [display]

ArtsIT 2016 : 5th EAI International Conference: ArtsIT, Interactivity & Game Creation

FacebookTwitterLinkedInGoogle


Conference Series : Arts and Technology
 
Link: http://artsit.org/show/home
 
When May 2, 2016 - May 4, 2016
Where Esbjerg, Denmark
Submission Deadline Jan 6, 2016
Notification Due Jan 15, 2016
Final Version Due Feb 5, 2016
Categories    digital art   multimedia   games   interactivity
 

Call For Papers

# SCOPE OF CONFERENCE

ArtsIT, Interactivity & Game Creation 2016 is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to arts in their works. Since 2009 the event has become a leading scientific forum for dissemination of cutting-edge research results in the area of Arts, Design & Technology – now extended to include the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality etc) and Game Creation (e.g. Serious Games, Gamification, Leisure Gaming, GamePlay, etc.).

# TOPICS

The call for papers is aimed at people across a wide spectrum of interests and disciplines:

* Games, Interactivity,
* Virtual Reality and Augmented Reality,
* Gamification,
* Interactive Art (innovative interactive installations)
* Augmented Performing Arts (innovative performances and shows enhanced by ICT technologies), Augmented Reality applications in art and design.
* Information visualization,
* Big Data,
* Applications and interfaces for Mobile Devices,
* Virtual worlds, Metaverse, Avatars and Presence.
* Multimedia  Image Processing, Digital Photography.
* Audio Art, Sound Design.
* New Media Technologies
* Corporeal Art/Design Systems (sensors, wearable computing, motion tracking etc.) Generative/Aleatoric Systems.
* Media Archeology.
* Virtual Museums and Curatorial Practices.
* Theoretical Studies and research output that resides at the intersection of the fields of art, design and technology.

# PUBLICATION

Submission guidelines Papers should be in English. Previously published work may not be submitted, nor may the work be concurrently submitted to any other conference or journal. Accepted papers will be published in Springer's LNICST series and will appear in the SpringerLink, one of the largest digital libraries online that covers a variety of scientific disciplines.

The proceedings are submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST's own EU Digital Library (EUDL).

Selected papers will be invited to publish their texts in the:

* International Journal of Arts & Technology (Inderscience) and Metaverse Creativity, a peer reviewed academic journal published by Intellect, UK.
* Selected papers may be invited to publish in the EAI Endorsed transactions on Creative Technologies or the EAI Endorsed transactions of Serious Games

About EAI - The European Alliance for Innovation is a dynamic eco-system for fostering ICT enabled innovation to improve European competitiveness and to benefit society.

Related Resources

CGDEIJ 2017   Computer Game Development and Education: An International Journal
ArtsIT 2017   6th EAI International Conference: ArtsIT, Interactivity & Game Creation
GameNets 2017   7th EAI International Conference on Game Theory for Networks
ICCT-IEEE 2017   17th IEEE International Conference on Communication Technology(ICCT 2017)
IJAIT 2017   International Journal of Advanced Information Technology
4th ICHLSR 2018   4th ICHLSR Singapore - International Conference on Healthcare & Life-Science Research
ICFSP 2017   2017 3rd International Conference on Frontiers of Signal Processing (ICFSP 2017)--Ei Compendex, Scopus
4th ICSSH 2018   4th Singapore International Conference on Social Science & Humanities (ICSSH)
7th ICTEL 2018   2018 – 7th International Conference on Teaching, Education & Learning (ICTEL)
ICCNS - Ei 2017   ACM--2017 the 7th International Conference on Communication and Network Security (ICCNS 2017)--SCOPUS, Ei Compendex