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SIGRAD 2015 : SIGRAD 2015 : Swedish Computer Graphics Association


When Jun 1, 2015 - Jun 2, 2015
Where Stockholm
Submission Deadline Apr 15, 2015
Notification Due May 5, 2015
Categories    computer graphics   human-computer interaction   visualization   visual analytics

Call For Papers


With a special focus on visualization and interactive graphics in computer games and education

1-2 June 2015, VIC/KTH, Stockholm

SIGRAD, the Swedish Chapter of Eurographics, invites submissions to its 36th annual conference, which will be held in the Vizualisation Studio (VIC) at KTH Royal Institute of Technology, Stockholm on the 1st and 2nd of June 2015.

SIGRAD is the premier Nordic forum for computer graphics and visualization advances for academia and industry. It brings together researchers and practitioners with interest in techniques, tools, and technology from various fields, such as visualization, computer graphics, visual analytics and human-computer interaction.

In addition to the regular submissions concerning general computer graphics practices, this year's conference will also investigate and foster potential synergies between industry, pedagogical practitioners and academic researchers through a special focus on themes related to visualization, interactive computer graphics and games technologies and their use in educational practices.

Interactive computer graphics and animation techniques are the basis for the sophisticated modern technologies that drive computer games and the associated multi-billion dollar industry. Further, visualization, computer graphics techniques and games have great potential in educational tools and methodologies, representing a motivational force for better engaging students in pedagogical activities concerning science, technology, engineering and mathematics (STEM) subjects.

As a special focus at SIGRAD 2015, we welcome papers related to the following topics from academia and industry:

1) Position papers and/or posters presenting state-of-the-art graphics and animation technologies in the Swedish computer games industry.

2) Academic research concerning novel techniques and potentially significant advances in visualization, interactive computer graphics and computer game technologies.

3) Descriptions of novel courses/curricula, approaches and teaching experiences involving the use of computer graphics visualizations and games techniques in Swedish academia for better communicating concepts or motivating students to engage in learning activities.

Note that submissions outside of the scope of the special focus will receive equal consideration for acceptance during the review process.

A core objective of the conference is to engage students, at undergraduate and postgraduate levels, in visualization and computer graphics research. Special provision has therefore been made for students to attend and present at the conference at heavily discounted rates (see STUDENT REGISTRATION below for conditions).

SIGRAD 2015 will take place in the Visualisation (VIC) Studio, KTH Royal Institute of Technology, Stockholm.

Authors of selected papers from the Technical Program will be invited to submit significantly extended versions to be considered for publication in Computers and Graphics:

Undergraduate and Master level students may attend the conference and present for the heavily discounted fee of 100Kr. In the latter case, they must be the first author on the paper, implying that a significant amount of the work has been conducted by a student. University identification cards will be requested at the time of registration in order to provide proof of student status. Note that this offer does not include any provision beyond conference attendance i.e. no food and beverages are included.

INVITED SPEAKER (preliminary)
Tino Weinkauf

Submissions in the form of short (1 page A4) and long (2-4 pages A4) papers will be accepted for review by an international committee of experts. Formatting guidelines and appropriate LaTex files will be made available shortly through the SIGRAD 2015 website.

15th April: Deadline for submissions
5th May: Notification of acceptance to authors
1st and 2nd June: Conference dates

Björn Thuresson, KTH Royal Institute of Technology
Christopher Peters, KTH Royal Institute of Technology
Lars Kjelldahl, KTH Royal Institute of Technology
Mario Romero, KTH Royal Institute of Technology

Thomas Larsson, Mälardalen University
Lars Kjelldahl, KTH Royal Institute of Technology

Michael Doggett, Lund University
Christopher Peters, KTH Royal Institute of Technology

Tomas Akenine-Möller, Lund University, Sweden
Eike Anderson, Bournemouth University, UK
Nils Andersson, EON Reality, Sweden
Ulf Assarsson, Chalmers University of Technology, Sweden
Alan Chalmers, Warwick University, UK
Matt Cooper, Linköping University, Sweden
John Dingliana, Trinity College Dublin, Ireland
Thomas Ertl, University of Stuttgart, Germany
Morten Fjeld, Chalmers University of Technology
John Fuller, Avalanche Studios, Sweden
Eduard Gröller, TU Vienna, Austria
Kai-Mikael Jää-Aro, Södertörns högskola, Sweden
Sophie Jörg, Clemson University, USA
Andreas Kerren, Linnaeus University, Sweden
Fotis Liarokapis, Masaryk University, Czech Republic
Carol O' Sullivan, Disney Research, USA/Trinity College Dublin, Ireland
Timo Ropinski, Ulm University, Germany
Stefan Seipel, Uppsala University, Sweden
Yngve Sundblad, KTH Royal Institute of Technology, Sweden
Veronica Sundstedt, Blekinge Institute of Technology, Sweden
Jonas Unger, Linköping University, Sweden
Rüdiger Westermann, TU Munich, Germany
Anders Ynnerman, Linköping University, Sweden

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