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HPG 2015 : High-Performance Graphics 2015

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Link: http://www.highperformancegraphics.org/2015/cfp/
 
When Aug 7, 2015 - Aug 9, 2015
Where Los Angeles, USA
Submission Deadline Apr 17, 2015
Notification Due Jun 1, 2015
Final Version Due Jun 11, 2015
Categories    graphics   gpu   high-performance   virtual-reality
 

Call For Papers

We are pleased to announce High Performance Graphics 2015. High Performance Graphics is the leading international forum for performance-oriented graphics and imaging systems research, including innovative algorithms, efficient implementations, languages, parallelism, compilers, hardware and architectures for high-performance graphics. The conference brings together researchers, engineers, and architects to discuss the complex interactions of parallel hardware, novel programming models, and efficient algorithms in the design of systems for current and future graphics and visual computing applications.

Conference Info

High Performance Graphics is co-sponsored by Eurographics and ACM SIGGRAPH. The program features three days of paper and industry presentations, with ample time for discussions during breaks, lunches, and the conference banquet. The conference is co-located with SIGGRAPH 2015 in Los Angeles, United States, and will take place on August 7–9, 2015.

Papers Track

We invite original and innovative performance-oriented contributions to the design of hardware architectures, programming systems, and algorithms for all areas of graphics, including rendering, virtual and augmented reality, ray tracing, physics, animation, and visual computing. We also invite contributions to the emerging area of high-performance computer vision and image processing for graphics applications. Topics include (but are not limited to):

* Hardware and systems for high-performance graphics and visual computing

* Hardware and software systems for emerging display technologies

* Real-time and interactive ray tracing hardware or software

* High-performance computer vision and image processing techniques

* Programming abstractions for graphics

* Rendering algorithms

* Parallel computing for graphics and visual computing applications

For more information please visit http://www.highperformancegraphics.org

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