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SIVE 2015 : IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments


When Mar 24, 2015 - Mar 24, 2015
Where Arles, France
Abstract Registration Due Jan 26, 2015
Submission Deadline Feb 2, 2015
Notification Due Feb 18, 2015
Final Version Due Mar 10, 2015
Categories    virtual reality   sound   audio   sonic interactions

Call For Papers

Sonic interaction design is defined as the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. This field lies at the intersection of interaction design and sound and music computing.

In the virtual reality community, the focus on research in topics related to auditory feedback has been rather limited when compared, for example, to the focus placed on visual feedback or even on haptic feedback.

However, in communities such as the film community or the product sound design community it is well known that sound is a powerful way to communicate meaning and emotion to a scene or a product.

The main goal of this workshop is to increase among the virtual reality community the awareness of the importance of sonic elements when designing virtual environments. We will also discuss how research in other related fields such as film sound theory, product sound design, sound and music computing, game sound design and computer music can inform designers of virtual reality environments.

Moreover, the workshop will feature state of the art research on the field of sound for virtual environments.

We expect participants to submit a research paper (4 to 6 pages using IEEE template) outlining their current research in the field of interactive sound for virtual environments.

Topics can include, but are not limited to:

* Sound synthesis and design for virtual environments
* Sound modelling and rendering for virtual environments
* Sound spatialisation
* Headphones and speakers reproduction
* Binaural sound and head-related transfer functions
* Gestural control of sound in virtual reality
* Multisensory (audio-visual), (audio-haptics) interactions
* Personalisation and customisation of virtual auditory displays
* Navigation and way-finding through sonification
* Evaluation of user experience and sound quality


* Abstract submission deadline: January 26, 2015
* Paper submission deadline: February 2, 2015
* Notification of acceptance: February 18, 2015
* Camera-ready: March 10, 2015
* Date of the event: Tuesday, March 24, 2015


Stefania Serafin (Aalborg University Copenhagen)
Rolf Nordahl (Aalborg University Copenhagen)
Amalia de Götzen (Aalborg University Copenhagen)
Cumhur Erkut (Aalborg University Copenhagen)
Federico Avanzini (University of Padova)
Michele Geronazzo (University of Padova)

Additional information and the full submission requirements can be found on the workshop website (

Related Resources

IEEE VR - SIVE 2017   SIVE 2017 : IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments
ICVR 2017   2017 3rd International Conference on Virtual Reality ICVR 2017
VRIPHYS 2017   Virtual Reality Interactions and Physical Simulations
ISUVR 2017   International Symposium on Ubiquitous Virtual Reality
ISMIR 2017   International Symposium/Conference on Music Information Retrieval
ICMC 2017   International Computer Music Conference
VEE 2017   13th ACM SIGPLAN/SIGOPS International Conference on Virtual Execution Environments
Audio Mostly 2017   Audio Mostly
MMVE 2017   The 9th International Workshop on Virtual Environments
WAC 2017   Web Audio Conference