C&C 2015 : ACM Creativity and Cognition 2015
Call For Papers
Call for Papers, Posters and Demonstrations
Call for Papers, Posters and Demonstrations
Papers submission deadline: 6th January 2015
Posters submission deadline: 6th March 2015
Demonstrations submission deadline: 6th March 2015
ACM Creativity and Cognition 2015 invites papers, posters, and demonstrations investigating how interactive computing systems and sociotechnical processes affect creativity. We cherish creativity as a wonderful aspect of human experience, transformative and potentially transcendental. Creativity is the partner of inspiration, of moments when we seem to go beyond ourselves to reach new heights. Creativity is the font of innovation.
Creativity and Cognition papers address the impact of computing on individual creative experiences, as well as social and collaborative contexts. In all cases, we seek for the presentation of work to include forms of validation featuring data about people, in order to show how computing environments impact human creativity. The data can take many forms, including qualitative, quantitative, and sensory. Creativity and Cognition 2015 will present papers addressing: (1) creativity support environments, (2) studies of technology, people, and creativity, and (3) creative works that utilize computing to engage, stimulate, and provoke human experience.
We see research on the impact of computing on creativity not as a fledgling field, in which methodologies are unknown and uncertain, but rather as having reached a relatively mature state, in which various diverse methodologies have been developed and applied. Methodologies and theories, while perpetually under development, are already quite viable.
As in the CHI conference, reviewers will be asked to focus on the significance of the submission’s contribution, originality and validity, the quality of the presentation, and the benefit others can gain from its results.
Creativity and Cognition 2015 invites high-quality research papers, posters, and demonstrations addressing innovative:
Creativity support environments that is, interactive computing systems designed to foster, promote, improve, and increase creative experiences, processes, and products.
Studies of how computing systems impact creativity.
Expressive artworks, in forms such as physical installations and online environments, which creatively invoke computing to provoke human experiences.
Virtual and mixed reality environments designed to support, provoke, and express creativity.
Games that provoke open and creative forms of play.
Investigations of curation practices, platforms, and environments, in contexts from everyday to scholarly to museums.
Research on collaboration and creativity.
Studies of social media and how it promotes and/or impairs creativity.
Roles for computing to support creativity in classroom environments, including but not limited to MOOCs and SPOCs.
Roles for crowdsourcing and micro-task workers in creative processes.
Roles for physical computing and maker/hacker culture in creative and expressive human experiences.
Roles that aesthetics play in our experiences and understandings of digital/computational environments.
New methodologies and theories for investigating the impact of computing on creativity, such as evaluation methodologies.
Historicized recontextualizations that use theory from diverse fields to build new understandings of contemporary developments.
Submissions [Length / Format]
Papers submissions can be full papers or notes. Both will be presented directly at the conference; Notes will receive half as much time. Full papers are up to 10 pages. Notes are up to 4 pages.
Poster submissions are to be a maximum of 4 pages in length. Posters should highlight early stage research outcomes that show promise for maturing into a future paper submission. Any of the topics of interest to the conference (see Topics earlier in the call) may be addressed in the poster. Posters will be showcased at the conference during a special poster session. Authors will have the opportunity to discuss the work with conference attendees and receive feedback.
For the review process, authors must include a draft of the actual poster design that has been reduced to one standard page in size. This additional page is not counted in the four page limit. Reviewers will be asked to comment on the quality of the poster design as part of the review process. The physical posters presented at the conference may not be larger than A0 size. Posters are due the 6th of March, 2015.
Demonstrations are also invited and are to be a maximum of 2 pages in length. The submission should describe how the demonstration connects to creativity and cognition and how the demonstration will invite participation from or otherwise engage the conference attendees. Authors may include an additional page describing the technical requirements of the demonstrations, such as requirements for space, network connections, screens, etc. This page will not count against the two page limit, but will be considered in the final decision process. Demonstrations that cannot be reasonably accommodated will be rejected. Demonstrations are also due the 6th of March, 2015.
Papers, posters, and demonstrations will be reviewed independently. Therefore, for example, if authors would like to present both a demonstration and a poster, then the authors need to make two separate submissions, one for demonstrations and one for posters, as described in the call.
Papers, Notes, Posters, and Demonstrations will be submitted through the Creativity and Cognition Precision Conference web site. Use the two-column ACM SIGCHI format. Templates are available for Latex and Word. You must submit a PDF. The total size of all submitted materials, including video, should not exceed 100 Mb. The CHI and UIST guides to producing good video figures are useful.
Video figures are an important means for demonstrating the efficacy of creativity support environments. Video figures are strongly encouraged, in support of paper submissions, but not required.
CHI Anonymization Policy
All papers, notes, posters, and demonstration PDFs and videos must be submitted anonymously for review. Author and affiliation sections and credits must be left blank. Authors of accepted submissions will address this in preparation of "camera-ready" copy.
We are using the ACM CHI Anonymization Policy of blind reviewing. We use a relaxed model that does not attempt to conceal all traces of identity from the body of the paper. Authors are expected to remove author and institutional identities from the title and header areas of the paper, as noted in the submission instructions (Note: changing the text color of the author information is not sufficient). Also, please make sure that identifying information does not appear in the document's meta-data (e.g., the 'Authors' field in your word processor's 'Save As' dialog box).
We do expect that authors leave citations to their previous work unanonymized, so that reviewers can ensure that all previous research has been taken into account by the authors. Authors should cite their own work in the third person, e.g., avoid "As described in our previous work , ... " and use instead "As described by (Author Name) , ..."
If you have further questions about Papers for Creativity and Cognition 2015, contact the Papers Chairs, Andruid Kerne and David Ayman Shamma: cc2015papers at ecologylab.net.