posted by system || 3059 views || tracked by 3 users: [display]

ECGG 2015 : Encyclopedia of Computer Graphics and Games

FacebookTwitterLinkedInGoogle

Link: http://refworks.springer.com/computergraphics
 
When N/A
Where N/A
Submission Deadline TBD
Categories    computer science   graphics   games   animation
 

Call For Papers

Encyclopedia of Computer Graphics and Games

An authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide, the encyclopedia https://meteor.springer.com/computergraphics is part of Springer’s prestigious major reference works program which aims to bring together the world’s renowned scholars and share their knowledge for the benefit of scientists everywhere. The hallmark of these reference works is that they are published both online and in print and also form part of Springer’s live and updateable database: http://link.springer.com/book/10.1007%2F978-3-319-08234-9

Call for Papers and $1,000 Best Article Award

Submit your article(s) on any topics in computer graphics and games for a chance to win the $1,000 best paper award. An article should have 650 or more words. You may submit multiple articles on the history, technologies, and trends of computer graphics and games. Each contributed article will be self-contained, comprehensive and written on the premise that a reader may not read any other part of the Encyclopedia. The presentation will focus on concepts, principles, and methodologies, with illustrative examples.

Topics include but are not limited to:

• 3D Visualization
• Artificial Intelligence
• Animation
• Audio
• Augmented Reality
• Art and Design
• Cinematics
• Computer Graphics
• Engine Architecture
• Game and other Medias
• Game Design and Development
• Modeling and Texturing
• Networked Games
• Open-Source Code
• Platform
• Physics and Simulation
• Production
• Rendering
• User Interface
• VFX
• Virtual Reality

Accepted papers will be published online first (http://link.springer.com/book/10.1007%2F978-3-319-08234-9) and in print afterwards in hardcover volumes. The Encyclopedia's editorial board members will cast their votes on the best paper. A tie-breaker, if necessary, will be determined by the editor-in-chief, industry chair, and academic chair.

Abstract due April 17, 2017

Please email your abstract (50+ words) before April 17, 2017 to newton.lee@acm.org

Include the name, affiliation, and email address for each author and coauthor. Thank you.

Best regards,

Newton Lee
(Editor-in-Chief)

Dr. Xiaoamo Wu
(Industry Chair)

Professor Abdennour El Rhalibi
(Academic Chair)

And the Encyclopedia Editorial Board

https://meteor.springer.com/project/dashboard.jsf?id=75&tab=About&mode=ReadPage&entity=3255
In This Section

Lead Editor: Newton Lee, Editor-in-Chief

The CiE Blog brings together expert bloggers whose primary focus is entertainment technology. Like the editorial content in ACM Computers in Entertainment magazine, the blog will focus on art, music, games, television, movies, society, education, interviews, conferences, news and events related to entertainment technology.

Blog Submission Guidelines

Related Resources

ISVC 2020   ISVC 2020: 15th International Symposium on Visual Computing
ICGIP--SPIE, EI, Scopus 2020   SPIE--2020 12th International Conference on Graphics and Image Processing (ICGIP 2020)--EI Compendex, Scopus
GAME-ON 2020   21st annual Simulation and AI in Games Conference
SPIE--ICGIP--EI Compendex, Scopus 2020   SPIE--2020 12th International Conference on Graphics and Image Processing (ICGIP 2020)--EI Compendex, Scopus
ICCIP--Ei and Scopus 2020   2020 6th International Conference on Communication and Information Processing (ICCIP 2020)--EI Compendex, Scopus
CCVPR 2020   2020 3rd International Joint Conference on Computer Vision and Pattern Recognition (CCVPR 2020)
EI-CCVPR 2020   2020 3rd International Joint Conference on Computer Vision and Pattern Recognition (CCVPR 2020)
ACHI 2020   The Thirteenth International Conference on Advances in Computer-Human Interactions
ACM-CCGIV 2020-Ei/Scopus 2020   2020 3rd International Conference on Computer Graphics, Image and Visualization (CCGIV 2020)
Games and NLP 2020   Games and NLP