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ECGG 2015 : Encyclopedia of Computer Graphics and Games


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Where N/A
Submission Deadline TBD
Categories    computer science   graphics   games   animation

Call For Papers

The Encyclopedia of Computer Graphics and Games (ECGG) is an authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide. Topics include but are not limited to:

* 3D Visualization * Artificial Intelligence * Animation * Audio * Augmented Reality * Art and Design * Cinematics * Computer Graphics * Engine Architecture * Game and other Medias * Game Design and Development * Modeling and Texturing * Networked Games * Open-Source Code * Platform * Physics and Simulation * Production * Rendering * User Interface * VFX * Virtual Reality

Each contributed article will be self-contained, comprehensive and written on the premise that a reader may not read any other part of the Encyclopedia. The presentation will focus on concepts, principles, and methodologies, with illustrative examples. For more information and submitting your entries, please visit

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