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GameNets 2014 2014 : (EI/SCI) 5th IEEE/ACM International Conference on Game Theory for Networks


When Nov 25, 2014 - Nov 27, 2014
Where Beijing,China
Submission Deadline Jul 25, 2014
Notification Due Aug 25, 2014
Final Version Due Sep 15, 2014
Categories    game theory   communication   network   engineering

Call For Papers

5th International Conference on Game Theory for Networks


Game theory has recently become a useful tool for modeling and studying various networks. The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. With the rapid growth of data traffic, from any kind of devices and networks, game theory is requiring more intelligent transformation.
This conference, which will be held in Beijing, encourages archival quality papers that advance the state-of-the-art and practical applications of intelligent game theory. The goal is to gather research contributions, from game theory and networks, that address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. We encourage prospective authors to submit their original, unpublished work. Topics of interest include (but not limited to):
Intelligent game theory and its applications
Novel solution concepts such as equilibrium solutions or core solutions
Game theory based machine learning
Smartphone-based crowdsourcing and game theory
Multimedia applications based on game theory
Network security based on game theory
Correlated equilibrium
Network pricing
Rate allocation game
Power control game in communication systems
Game theory in interactive applications
Game theory in cognitive radio networks
Game theory in ubiquitous networks
Game theory in social networks
Game theory in wireless network
Coalitional game theory in networks
Network optimization


The event is endorsed by the European Alliance for Innovation, a leading community-based organisation devoted to the advancement of innovation in the field of ICT
All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world's largest scientific libraries
Proceedings will be submitted for indexing by Google Scholar, ISI, EI Compendex, Scopus, IEEExplore, ACM Libary and many more

Selected papers will be invited to be published in the
1. SCI Journal: Game Theoretic Analysis for Large-Scale Networks and Traffic Data
2. Book Chapters: Game Theory Framework Applied to Wireless Communication Networks
3. EAI Endorsed Transactions on Serious Games
4. EAI endorsed Transaction on Ambient Systems

Best paper award

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