CVMP 2014 : 11th European Conference on Visual Media Production
Call For Papers
CVMP 2014 Call For Papers
11th European Conference on Visual Media Production (CVMP)
London, UK. 13-14 November 2014.
** Full papers submission CLOSED (deadline 13 July 2014) **
For over a decade CVMP has built a reputation as the prime venue for researchers to meet with practitioners in the Creative Industries: film, broadcast, games. The Conference brings together expertise in video processing, computer vision, computer graphics, animation and physical simulation. It provides a forum for presentation of the latest research and application advances, combined with key-note and invited talks on state-of-the-art industry practice.
CVMP 2014, the 11th European Conference on Visual Media Production, is an ACM published conference running in cooperation with ACM SIGGRAPH and Eurographics.
* Computer Vision & Graphics for the Creative Industries: Film, Broadcast and Games.
* Strong attendance from both Industry, VFX R&D and Academia.
* July 6, 2014 regular papers deadline. ($2k best student paper prize!)
* Journal special issue of Elsevier Computers & Graphics to feature best papers.
* Vibrant demo and short papers programme (call to follow)
* Keynote speakers for 2014 include: Damien Fagnou (MPC), Elmar Eisemann (TU Delft), Bill Freeman (MIT). Further industry speakers to be announced!
We invite submissions of regular, technical papers presenting novel research or applications related to any aspect of media production. We particularly encourage submission of early stage doctoral work, and there is a Google/Youtube sponsored prize of 2000 US$ for the best graduate student paper. Full length submitted papers should be no more than 10 pages and will be subject to peer review. Accepted papers will be presented in either oral or poster form.
Papers are invited in all areas of visual media production related to film, games, and broadcast, not limited to:
3D video capture and 3D-TV
High-dynamic range (HDR) imaging
Image and video synthesis
Image enhancement and restoration
Interactive media and games
Multiple camera systems
Post production using Stereo, 3D and motion
Real-time imaging systems
Relighting images and video
Segmentation and matting
Video and camera tracking
Video-based human motion capture
Visual asset management
Visual effects (VFX)
Further details of online submission and paper formats are available at:
We gratefully acknowledge the support of our sponsors:
Disney Research, Google, The Foundry, CDE, fxguide/fxphd, BMVA.