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ISMAR 2014 : International Symposium on Mixed and Augmented Reality

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Conference Series : International Symposium on Mixed and Augmented Reality
 
Link: http://ismar.vgtc.org/
 
When Sep 10, 2014 - Sep 12, 2014
Where Munich, Germany
Abstract Registration Due Mar 19, 2014
Submission Deadline Mar 28, 2014
Notification Due Jun 1, 2014
Final Version Due Jul 7, 2014
Categories    augmented reality   mixed reality
 

Call For Papers

In recent years, Mixed and Augmented Reality has been expanding from an exciting research field into a commercially viable technology. The field is highly interdisciplinary, combining work in diverse disciplines, ranging from human centered research into user interfaces, interaction techniques, education, design, human factors, wearable computing and mobile computing, through more technology oriented research including computer graphics, display technology, computer vision, sensors, signal processing and computer networking. The growing interest in M&AR applications is creating new challenges for research in all of these areas.

We invite papers, posters, workshops, panels, tutorials submissions in the general field of Mixed and Augmented Reality.

All topics relevant to Mixed Reality are of interest. This includes, but is not limited to:

Information Presentation
* Visual, aural, haptic and olfactory augmentation
* Multisensory rendering, registration and synchronization
* Mediated and diminished reality
* Photo-realistic and non photo-realistic rendering
* Real-time and non real-time interactive rendering

Input
* Acquisition of 3D video and scene descriptions
* Video processing and streaming
* Projector-camera systems
* Calibration and registration of sensing systems
* Location sensing technologies (of any kind, including non real-time)
* Sensor fusion
* Wearable sensors, ambient-device interaction
* Touch, tangible and gesture interfaces
* Smart spaces

Output
* Display hardware, including 3D, stereoscopic and multi-user
* Live video stream augmentation (e.g., in robotics and broadcast)
* Wearable and situated displays (e.g., Google Glass, smart watches, pico-projectors)
* Wearable actuators and augmented humans

User Experience Design
* Collaborative interfaces
* Interaction techniques
* Multi-modal input and output
* Usability studies and experiments
* Technology acceptance and social implications

System Architecture
* Distributed and collaborative architectures
* Real-time performance issues
* Wearable and mobile computing
* Online services
* Scene description and management issues
* Content creation and management

Applications
* Personal information systems
* Architecture
* Art, cultural heritage, education and training
* Entertainment, broadcast
* Industrial, military, emergency response
* Medical

Related Resources

ISUVR 2017   International Symposium on Ubiquitous Virtual Reality
ISMAR 2017   16th IEEE International Symposium on Mixed and Augmented Reality
ETIS 2017   European Tangible Interaction Studio
Salento AVR 2017   4th International Conference on Augmented Reality, Virtual Reality and Computer Graphics
IEEE-CEMAG-SI-VRAR 2017   IEEE CE Magazine - Special Issue on Advanced Interaction and Virtual-Augmented Reality
ICVARS 2017   2017 International Conference on Virtual and Augmented Reality Simulations (ICVARS 2017)--Ei Compendex, Scopus
ICSPC 2017   IEEE International Conference on Signal Processing and Communication
ARinEd / iLRN 2017   Workshop Augmented Reality Trends in Education @ ILRN 2017
GRAPP 2017   12th International Conference on Computer Graphics Theory and Applications
IoT Tech Day 2017   Europe's Biggest Internet of Things Conference - Celebrate the love for Smart Technology