posted by user: SETECEC || 2463 views || tracked by 1 users: [display]

SETECEC 2014 : Third International Conference on Software and Emerging Technologies for Education, Culture, Entertaiment, and Commerce

FacebookTwitterLinkedInGoogle

Link: http://www.ainci.com/SETECEC-2014/conference_SETECEC_2014.html
 
When Mar 5, 2014 - Mar 7, 2014
Where Venice, Italy
Submission Deadline TBD
Categories    education, culture, commerce   software, itc, social networks   human-computer interaction   communicability, design, 3d
 

Call For Papers

3rd International Conference on SETECEC 2014 :: Call for Papers, Posters, Workshops and Demos :: Venice, Italy :: March, 5 – 7, 2014
::
ALAIPO :: Latin Association of Human-Computer Interaction :: www.alaipo.com
AInCI :: International Association of Interactive Communication :: www.ainci.com
::
Third International Conference on Software and Emerging Technologies for Education, Culture, Entertaiment, and Commerce (SETECEC 2014): New Directions in Multimedia Mobile Computing, Social Networks, Human-Computer Interaction and Communicability
::
:: Venice - Italy :: March 5 - 7, 2014
::
http://www.ainci.com/SETECEC-2014/conference_SETECEC_2014.html

SETECEC 2014 will be composed of research presentations, keynote lectures, invited presentations, workshops, doctoral consortium, demo session and poster presentations.
Papers must be submitted following the instructions found on the submission of papers section. All accepted papers will be published in the respective conference proceedings (in printed book form, CD/DVD and magazine) by international and prestigious publishing houses in USA and Europe:

http://www.ainci.com/setecec-2014/conference_SETECEC_2014_publications.html

Very Important: The authors can present more than one paper with only one registration (maximum 3 papers). More information (publications session):

http://www.ainci.com/setecec-2014/conference_SETECEC_2014_registration.html

All contributions –papers, workshops, demos and doctoral consortium, should be of high quality, originality, clarity, significance and impact. In the current international conference it is demonstrated how with a correct integration among professionals of formal and factual sciences interesting research lines in the following subjects Computer Interfaces, Computer Arts and Creativity, Computer Graphics, Cultural Modeling, Education, Emerging Interactive Technologies, Hypermedia Systems and Gaming, Mobile Computing, Music and Digital Sounds, New Media, Quality Evaluation, Network Security, Social and Human Factors, Communicability, Scientific Information, Software Engineering, and other computational areas are solicited on, but not limited to (alphabetical order):

• 3D Visualization
• Augmented Reality
• Brain-Computer Interfaces
• Business Intelligence Technology
• Cloud Computing
• Collaborative Technologies
• Communicability
• Computational Archaeology
• Computational Challenges in E-commerce
• Computer Aided Design
• Computer Games Design
• Computer Graphics, Modeling and Animation
• Computing in Emergent Economies
• Creative Open Software
• Cross-Cultural Design
• Cultural Heritage
• Cyber Attacks and Cyberbullying
• Cyberculture
• Data Mining
• Design and Cognitive Computing
• Design for Mobile Device
• Digital Divide
• Distance Learning
• Distributed Systems
• Dynamic and Static Media for Interactive Systems
• Dynamic Programming
• e-Culture
• e-Tourism
• Ergonomics
• Ethics in Software Engineering
• Ethnocomputing
• Folksonomy Formation
• Games Design
• Genetic Algorithms
• Graphical User Interfaces and Textual Information
• Hand-Gesture Applications
• Green Computing
• Grid Computing
• Hand-Gesture Applications
• Human and Social Factors
• Human-Computer Interaction
• Hypermedia and Microcomputing
• Informatics Outsourcing
• Intellectual Property
• Intelligent Systems
• Interaction Design and Children
• Interactive Immersion in 3D Graphics
• Internet Architecture
• iTV
• Learning Management System
• Managing Security Risks
• Marketing and Commerce Online
• Mining for Computing Works
• Mobile Displays and Design
• Mobile Social Media
• Music and Rhythm Complexity
• Nanotechnology and Computer Science
• Network Security Issues and Protocols
• New Mass Media
• Online Marketing and Commerce
• Ontology in Computer Science
• Open Educational Resources
• Open Source and Enterprise Resource Planning
• Organic User Interfaces
• Parallel Programming
• Personal Information Management
• Risking Communications Security
• Scientific Visualization and Software
• Securing Online Games
• Security and Privacy
• Sharing Learning
• Smart Business Networks
• Social Computing and Cultural Modeling
• Social Psychology of Informatics Security
• Software Biometrics
• Software Engineering
• Software Quality Analysis
• Speech Recognition Systems
• Systems Security Problems
• Techniques and Methods for Heuristic Evaluation
• Technologies for Tablet PCs and Multimedia Mobile Telephone
• Technology Transfer
• Ubiquitous Computing
• Usability Engineering
• User and Adaptive Interfaces
• Videogame Console Technologies
• Virtual Agents
• Visual Communication
• Visual Effects
• Visual Information Management
• Web 3.0
• Wireless Data Communications

All submitted papers will be reviewed by a double-blind (at least three reviewers), non-blind, and participative peer review. These three kinds of review will support the selection process of those that will be accepted for their presentation at the international conference. Authors of accepted papers who registered in the conference can have access to the evaluations and possible feedback provided by the reviewers who recommended the acceptance of their papers, so they can accordingly improve the final version of their papers.
::
-----------------------
Important Dates
-----------------------
::
Papers Submissions: February, 7 :: 23:59 – local time in Hawaiian Islands
Authors Notification: February, 17
Camera-ready, full papers: February, 25
::
Invited Session Papers, Workshops, Technical Demo and Poster Session
Submission of Papers: Set by Session Chair
Notification of Acceptance: Set by Sessions Chair
Upload of Final Publication Files: February, 25

Related Resources

EAIT 2024   2024 The 5th International Conference on Education and Artificial Intelligence Technologies (EAIT 2024)
ACM ICHMI 2024   ACM--2024 4th International Conference on Human–Machine Interaction (ICHMI 2024)
AIAT 2024   2024 4th International Conference on Artificial Intelligence and Application Technologies (AIAT 2024)
ACM ICAAI 2024   ACM--2024 The 8th International Conference on Advances in Artificial Intelligence (ICAAI 2024)
IEETeL 2024   15th International workshop on Interactive Environments and Emerging Technologies for eLearning
ACM HP3C 2024   ACM--2024 8th International Conference on High Performance Compilation, Computing and Communications (HP3C 2024)
CSIT 2024   IEEE 19th International Conference on Computer Science and Information Technologies
SPECOM 2024   26th International Conference on Speech and Computer
SEKE 2024   The 36th International Conference on Software Engineering and Knowledge Engineering
IEEE CIITE 2024   1st Conference on Computing Innovation, Intelligence, Technologies and Education 2024