posted by user: ivan_bajic || 14527 views || tracked by 9 users: [display]

SI on 3DV Streaming 2013 : IEEE Communications Magazine - Interactive 3D Video Streaming


When N/A
Where N/A
Submission Deadline Oct 15, 2012
Notification Due Dec 30, 2012
Final Version Due Mar 1, 2013
Categories    3D   video   communications   streaming

Call For Papers

Call for Papers
IEEE Communications Magazine
Interactive 3D Video Streaming
(Deadline extended to October 15)

While the compression of 3D video data has drawn much attention in the research community in recent years, there remain numerous open issues in the streaming of 3D video. It is predicted that the amount of managed IP traffic consumed by 3D video will increase at a rate of over 130% per year until 2015, the highest of any content type. This presents many business opportunities for content creators, service providers, and device developers in the 3D video industry. Providing loss-resilient transport mechanism and satisfying delay constraints imposed by the streaming application are the traditional challenges of video streaming, made somewhat more difficult here due to the larger amount of data. However, these challenges acquire completely new dimensions in the context of interactive 3D video streaming, where the user's head motion relative to the screen may necessitate streaming and rendering a new viewpoint for the displayed content. Synchronization and scheduling issues between various data in 3D video streaming are also novel, due to the impact they have on the users perception of the displayed 3D scene.

The goal of this special issue is to present a review of the state-of-the-art and open problems in 3D video streaming. Submissions are invited in all areas related to interactive 3D video streaming, including:

- Joint Source / Channel Coding for 3D Video Communication
- Peer-to-peer Sharing / Distribution Systems & Design for 3D Video
- Transport and Delivery for Free-viewpoint TV Broadcast
- Cross-layer Optimization for 3D Video Communication
- 3D Video for Tele-presence / Tele-medical Applications and Immersive Environments
- 3D Video Streaming Testbeds
- Synchronization Issues in 3D Video Transport
- Quality-of-Experience (QoE) and Quality-of-Service (QoS) for 3D Video Streaming
- User study and behavioral models in interactive 3D video systems
- MPEG Standardization in 3D Video and Free-viewpoint TV
- Implementations of 3D Systems for Immersive Communications
- Technological State-of-the-Art and the Potential Markets for 3D Video Streaming

Prospective authors should follow the IEEE Communications Magazine manuscript format described in the Authors Guidelines ( All articles must be submitted through the IEEE Manuscript Central (, according to the following schedule:

Important dates:
Manuscript submission (extended): October 15, 2012
Acceptance notification: December 30, 2012
Final manuscripts due: March 1, 2013
Publication: May 2013

Guest Editors:
Ivan V. Bajic, Simon Fraser University, Canada
Gene Cheung, NII, Japan
Pascal Frossard, EPFL, Switzerland
Joern Ostermann, Leibniz Universitaet Hannover, Germany
Wai-tian Tan, Hewlett-Packard Laboratories, USA

Related Resources

CCNC 2021   IEEE Consumer Communications & Networking Conference
GreeNet Symposium - SGNC 2020   11th Symposium on Green Networking and Computing (SGNC 2020)
SI-IEEE TC 2020   Special Issue on Smart Edge Computing and IoT
CCNET 2020   7th International Conference on Computer Networks & Communications
NETWORKS 2020   4th International Conference on Networks & Communications
AltMM SI 2020   Special Issue on Multimedia Alternate Realities: enabling technologies, mediated interactions and experiences
CCCIS--ACM, Ei, Scopus 2020   ACM--2020 International Conference on Computer Communication and Information Systems (CCCIS 2020)--Ei Compendex, Scopus
ISCNC 2020 - Ei Compendex & Scopus 2020   2020 2nd International Symposium on Computing, Networking and Communications(ISCNC 2020)
DIS 2020   ACM Designing Interactive Systems 2020