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EICS 2013 : ACM SIGCHI Symposium on Engineering Interactive Computing Systems

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Conference Series : Engineering Interactive Computing System
 
Link: http://eics-conference.org/2013/
 
When Jun 24, 2013 - Jun 27, 2013
Where London, United Kingdom
Abstract Registration Due Dec 3, 1012
Submission Deadline Dec 17, 2012
Categories    HCI
 

Call For Papers

EICS 2013 is the fifth international conference devoted to engineering usable and effective interactive computing systems. Topics of interest include multi-device interactive systems, new and emerging modalities (e.g., gesture), entertaining applications (e.g., mobile and ubiquitous games), safety critical systems (e.g. medical devices), and design and development methods (e.g., extreme programming). Papers should address issues of interest to developers rather than end-users of interactive applications.

EICS focuses on methods, techniques, and tools for designing and developing interactive systems. The conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous and Pervasive Systems, and Game Development communities.

The conference proceedings are published by the ACM and appear in the ACM Digital Library.

Topics
Submissions are invited that advance the state of the art of the engineering of human-computer interactive systems. Topics include but are not limited to:

•modelling interaction and interactive systems
•processes for engineering interactive systems (e.g. design, implementation, prototyping, evaluation, and testing)
•integrating interaction design into the software development process
•requirements engineering for interactive systems
•specification of interactive systems (methods, principles and tools)
•software architectures for interactive systems
•frameworks, toolkits, and APIs for interactive systems (e.g. API usability, interaction-driven API design)
•domain-specific languages for interactive systems
•formal methods for HCI
•specifying and modelling users’ activities
•engineering innovative interactive applications (e.g., adaptive, multimodal, collaborative, tangible)
•end-user development of interactive systems
•engineering user experience (e.g., fun, affective)
•engineering complex interactive systems (e.g., large datasets, large communities, enterprise systems)

Related Resources

CHI 2019   The ACM CHI Conference on Human Factors in Computing Systems
INTERACCIÓN 2018   INTERACCIÓN 2018 XIX International Conference on Human-Computer Interaction
UCC 2018   11th IEEE/ACM International Conference on Utility and Cloud Computing
Persuasive 2018   The annual conference on Persuasive Technology 2018 Waterloo Canada
EICS 2018   The 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
IHCI 2018   10th International Conference on Intelligent Human Computer Interaction
ESSCA 2018   European Symposium on Serverless Computing and Applications
IVA 2018   Intelligent Virtual Agents
ICMLSC--Ei and Scopus 2019   2019 3rd International Conference on Machine Learning and Soft Computing (ICMLSC 2019)--Ei Compendex and Scopus
ACIIDS 2018   10th Asian Conference on Intelligent Information and Database Systems