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ACE 2012 : 9th International Conference on Advances in Computer Entertainment Technology

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Conference Series : Advances in Computer Entertainment Technology
 
Link: http://www.ace2012.info/
 
When Nov 3, 2012 - Nov 5, 2012
Where Kathmandu, Nepal
Submission Deadline Jun 15, 2012
Notification Due Aug 15, 2012
Final Version Due Sep 9, 2012
Categories    entertainment   physical computing   novel interfaces   games
 

Call For Papers

ACE 2012: 9th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2012 (7th Digital Interactive Media Entertainment and Arts Conference)

Venue: Kathmandu, Nepal, 3-5 November, 2012 (ATTENTION! CHANGE OF DATES)

http://www.ace2012.info/

Submit your work here: http://www.easychair.org/conferences/?conf=ace2012-nepal

ACE 2012 is pleased to announce a special arrangement for publication of all conference papers (and other categories). In the theme of "entertaining the whole world" all papers will be published in the ACM Computers in Entertainment (CiE) website to promote free knowledge dissemination and interactive comments from peers around the world. Although authors will need to sign a copyright form with ACM, the papers will be FREE for download without charge to anyone in the world. Please see the CiE website at http://cie.acm.org/

IMPORTANT DATES

Papers Submission Due: 15 June 2012 (extended)

Workshop Proposals Due: 15 June 2012 (extended)

Art and Culture Track Submission Due: 8 July 2012 (extended)

Creative Showcases (Demos) Submissions Due: 8 July 2012 (extended)

Poster Papers: 15 July 2012


ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2012 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in an exciting, cultural, and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal of ACE is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. All ACE participants are encouraged to present work they believe will shape the future, going beyond the established paradigms, and focusing on all areas related to interactive entertainment.

The theme of ACE 2012 is "Entertaining the Whole World" Kathmandu in Nepal "The Roof of the World" has been chosen as venue. In line with this theme ACE 2012 will also emphasize the use of easily available technology. Technology for entertainment design is getting cheap or even extremely cheap. Designing interactive entertainment with commercial off the shelf technology (cheap sensors, Kinect, Arduino, etc.) is becoming regular business. How can we use this development to invent yet more new ways of harnessing the entertainment power of creating? Can we convert consumers of entertainment into creators of entertainment, where the process of creating is maybe as important than the resulting product? Also in line with the theme of this year's conference there will be a special track on "Art and Culture" for which we are inviting position papers, games or other forms of entertainment, and interactive works of art showcasing the diversity of art and culture found in today's digital artifacts. For details about this track see the ACE 2012 website.


ACE 2012 TOPICS

Aesthetics

Affective Computing

Animation Techniques

Augmented, Mixed and Virtual Reality

Avatars and Autonomous Characters

Cultural Computing

Cultural Differences and Game Design

Digital Broadcasting/Podcasting

Educational and Fitness Games

Emerging World Entertainment Creation

Emerging World Youth Usage of Entertainment

Emerging World Entertainment Products

Entertainment Design Theory

Ethics and Games

Exertion Games

Interaction and Experience Design

Funology

Game Design, Programming and Production

Human-Robot Interaction

Children-Computer Interaction

Location-Based Entertainment

Mobile and Ubiquitous Entertainment

Museum and Cultural Heritage Applications

Interactive Storytelling

Persuasive Entertainment

Pervasive and Online Games

Serious Games for Cultural Awareness

Smart Gadgets and Toys

Social Impact

Sound and Music Design

Tangible Interfaces

Urban Games

Usability and Playability

User-Centred Design

Visual Arts



To encourage presentation of such multi-disciplinary work, we invite submissions that fall into the following tracks:

- Papers

Papers present original unpublished work in technical, design, and theory or social aspects of interactive entertainment. We especially welcome papers that relate to this year's conference theme ?Entertaining the Whole World?E Submissions to this track should not exceed 8 pages in ACM format.

- Art and Culture

Position papers, games or other forms of entertainment, and interactive works of art showcasing the diversity of art and culture found in today's digital artifacts. Contributions are encouraged from researchers, artists, game designers, practitioners and everyone else sharing the common goal of creating entertainment for the world.

For more information about this track visit the ACE 2012 webpages.

- Creative Showcase and Interactive Art

The Creative Showcases Demonstrations track is open to a large variety of submissions including, but not limited to technical demonstrations of prototype technologies of advanced entertainment technology, all varieties of video and computer games, web and mobile-based computer entertainment, audio, visual and other sensory forms of digital interaction. Submissions to this track should not exceed 2 pages in ACM format.

For more information about this track visit the ACE 2012 webpages.

- Posters

Provides researchers with an opportunity to present their preliminary or exploratory work, smaller projects or research findings that are not yet suitable for a regular paper, but nonetheless are merit of discussion from an open forum. Submissions to this track should not exceed 2 pages in ACM format.

For more information about this track visit the ACE 2012 webpages.

- Workshops

Conference workshops typically provide valuable in-depth discussions of specific topics in computer entertainment technology. If you are working in an emerging area in entertainment computing, please consider organizing a workshop. They are an opportunity to move a new field forward and build a community. These workshops may consist of both invited and contributed papers that will highlight exciting new developments and currents trends of research.

Papers, Art and Culture contributions, posters and Creative Showcase abstracts will appear in the ACE 2011 Digital Proceedings. Selection of papers will appear in special issues of Computers in Entertainment (ACM), and International Journal of Arts and Technology (Inderscience).



Awards:

Best papers and creative showcases, including the Art and Culture track, will be selected based on a jury of well respected pioneers in the field attending the conference. We will honour the authors of these publications by presenting awards including:

* Paper award categories: Gold, Silver, and Bronze.

* Creative showcase award categories: Gold, Silver, and Bronze


NOTIFICATION DATES

Workshops: 30 June 2012

Papers: 15 August 2012

Posters: 15 August 2012

Creative Show Cases: 15 August 2012

Art and Culture track: 15 August 2012


CAMERA-READY DATES

Papers: 9 September 2012

Creative Show Cases: 9 September 2012

Art and Culture track: 9 September 2012

Posters: 9 September 2012


GENERAL CHAIRS

Aashmi Rajya Lakshmi Rana (Kathmandu, Nepal)

Ichiya Nakamura (Keio University, Yokohama-city, Japan)


PROGRAM CHAIR

Anton Nijholt (University of Twente, Netherlands)

Email: anijholt@cs.utwente.nl

PROGRAM CO-CHAIR

Teresa Romao (CITI, FCT, Universidade Nova de Lisboa, Portugal)


SOCIAL MEDIA and POSTER CHAIR

Andres Lucero (Nokia Research center, Tampere, Finland)


ORGANIZING CHAIRS

Aashmi Rajya Lakshmi Rana (Kathmandu, Nepal)

Roshan Chamling Rai (Kathmandu, Nepal)

Ajith Perakum Madurapperuma (Keio-NUS CUTE Center, Singapore)


CREATIVE SHOWCASES CHAIRS

Dennis Reidsma (University of Twente, Enschede, Netherlands)

Shoichi Hasegawa (The University of Electro-Communications, Tokyo, Japan)


ART & CULTURE TRACK CHAIR

Guenter Wallner (University of Applied Arts, Vienna)


WORKSHOPS CHAIR

Fernando Birra (CITI, FCT, Universidade Nova de Lisboa, Portugal)



ACE 2012 home page http://www.ace2012.info/

Follow us on Twitter @acedimea Twitter

Join us on Facebook http://www.facebook.com/advances.in.computer.entertainment Facebook

For paper submission questions or help please contact submit@ace2012.info

For general questions about ACE 2012 please contact info@ace2012.info

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