posted by user: icstcfp || 4348 views || tracked by 10 users: [display]

GAMENETS 2012 : 3rd International Conference on Game Theory for Networks

FacebookTwitterLinkedInGoogle

Link: http://gamenets.org/2012
 
When May 24, 2012 - May 26, 2012
Where Vancouver, Canada
Submission Deadline Jan 31, 2011
Notification Due Apr 15, 2012
Final Version Due Apr 15, 2012
Categories    dynamic and stochastic games   volutionary game theory for wi   mechanism design   truthfulness and profitability
 

Call For Papers

Game theory is a resourceful mathematical framework to analyze complex interactions of cooperative or competing decision makers taking into account their preferences and requirements. The far-reaching achievements of Game Theory are well manifested by 8 Nobel prizes for researchers in this field, most recently in 2007 for “the foundations of mechanism design theory”.

GameNets 2012 aims to bring together the leading researchers in Game Theory together for an informal yet informative gathering which hopefully will lead into new collaborative research initiatives and help advance the state-of-the-art. Hereby we encourage prospective authors to submit their original, unpublished work covering (but not limited to) the following topics:

 Novel solution concepts such as equilibrium or core solutions
 Dynamic and stochastic games
 Coalition formation games
 Evolutionary game theory for wireless networks
 Super-modular and sub-modular games
 Mechanism design
 Truthfulness and profitability in auctions and their applications to communication networks
 Correlated equilibrium
 Analysis of security and privacy in networks via game theory
 Reinforcement and Q-learning
 Imperfect/asymmetric information games
 Self-organizing and cognitive radio networks
 Femto-cell coexistence and scheduling
 Multi-armed and restless bandit
 Game Theory for Cloud Computing and its Application
 Investigation of the Price of Anarchy (PoA)

Submission:
Prospective authors are invited to submit their contributions as extended abstracts of up to 8 pages in single-column format with one-and-a-half line spacing, and containing sufficient information to allow for a detailed review. Paper submission is through EDAS via the following link:

http://edas.info/newPaper.php?c=10939

Final versions of papers to be included in the program will be up to 16 pages using LNICST single column format (Please visit http://gamenets.org/ for submission guidelines). A conference CD will be available at the conference, as part of the conference registration package.

Related Resources

NCTA 2024   16th International Conference on Neural Computation Theory and Applications
EAAMO 2024   ACM Conference on Equity and Access in Algorithms, Mechanisms, and Optimization
ICMLA 2024   23rd International Conference on Machine Learning and Applications
CGDEIJ 2024   Computer Game Development and Education: An International Journal
ICoIV 2024   2024 International Conference on Intelligent Vehicles (ICoIV 2024)
ArtsIT 2024   13th EAI International Conference: Arts, Interactivity & Game Creation
ICONIP 2024   31st International Conference on Neural Information Processing
ADMIT 2024   2024 3rd International Conference on Algorithms, Data Mining, and Information Technology (ADMIT 2024)
CCBDIOT 2024   2024 3rd International Conference on Computing, Big Data and Internet of Things (CCBDIOT 2024)
ISCSIC 2024   2024 8th International Symposium on Computer Science and Intelligent Control(ISCSIC 2024)