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TEI 2027 : Tangible, Embedded, and Embodied Interaction

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Conference Series : Tangible and Embedded Interaction
 
Link: https://tei.acm.org/2027/index.html
 
When Jan 24, 2027 - Jan 27, 2027
Where Lisbon, Portugal
Submission Deadline Jul 31, 2026
 

Call For Papers

TEI'27 is the 21st annual ACM conference presenting the latest research and innovations in tangible, embedded, and embodied interaction. Over the past two decades, the ACM TEI Conference has grown significantly in visibility and impact, showcasing outstanding work from researchers and practitioners around the world. TEI brings together researchers, practitioners, industry professionals, artists, designers and students from diverse disciplines including engineering, interaction design, computer science, product design, media studies and the arts. The conference will take place January 24–27, 2027 in Lisbon, Portugal. For 2027 we aim to maintain the intimate, cross-disciplinary spirit of TEI while highlighting new directions in how bodies and space shape interactive systems.

TEI'27 is planned as an in-person conference to offer the full tangible and embodied experience that defines the TEI community. More details for each track and program will be provided at a later date, but Papers and Pictorials are due July 31st (AoE).

Theme: The Body in Space
The theme for TEI'27, “The Body in Space”, foregrounds how bodies – individual and collective, human and non-human – inhabit, move through, sense, and shape physical and hybrid spaces. We invite work that examines corporeality and spatiality in interaction design, for example:

embodied sensing and actuation (wearables, on-body interfaces, prosthetic and assistive technologies)
spatial interfaces and locative experiences (virtual bodies, augmented architecture, urban computing)
movement, gesture, and kinaesthetic interaction in public and private spaces
tactile, haptic, and multisensory design that links body and environment
choreography of social and collaborative interactions across shared spaces
We welcome empirical studies, design work, system prototypes, theoretical perspectives, and artistic investigations that explore how the lived body and physical space co-constitute meaningful interactions.

About Lisbon

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