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IEEE CoG 2026 : 8th IEEE Conference on Games | |||||||||||||||
| Link: https://cog2026.fdi.ucm.es/ | |||||||||||||||
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Call For Papers | |||||||||||||||
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The annual IEEE Conference on Games (IEEE CoG) aims to be a leading venue for researchers and practitioners to exchange ideas and novel approaches to bring innovation in and through games. Games are a great domain to study and develop novel ideas in design, artificial intelligence, human-computer interaction, psychology, education, sociology, and creativity, as well as their applications in real-world problems.
IEEE CoG 2026 will take place at Universidad Complutense de Madrid, located in Madrid, Spain. We invite contributions related to all game aspects, including, but not limited to: Accessibility and inclusivity in games AI for game development (automated playtesting, adaptation/personalization in games, etc.) Esports and live-streaming Extended reality (virtual reality, mixed reality, and augmented reality) Game analytics, game data science, and data visualization Game design (frameworks, game mechanics, etc.) Game editors and authoring tools Game-playing AI Game technology (game engines, graphics, audio, animation, physics, networking, controls, etc.) Game user research (player/opponent modeling, player experience studies, psychology of play and player types, etc.) Games as test-beds for algorithms Games for education, learning and development Generative AI for games Player-computer Interfaces Procedural Content Generation Serious/applied games (for health, sustainability, etc.) Please note: CoG is not a conference about game theory and does not accept papers about game theory unless they are applied to games people would play, such as video games or board games. This is a call for full technical papers. We invite the submission of full *technical* papers with an 8 page limit. Full *technical* papers should provide a technical or empirical contribution to scientific or engineering aspects of games. Relevant dates for this call are as follows: Submission of full technical papers: 17th March 2026 Notification of acceptance of full technical papers: 1st May 2026 Submission of the camera-ready version of full technical papers: 28th May 2026 All page limits include references and appendices. NONE OF THE SUBMISSION DEADLINES WILL BE EXTENDED. All deadlines are Anytime on Earth (AoE). Other important dates: Submission of auxiliary papers: 14th May 2026 Notification of acceptance of auxiliary papers: 10th June 2026 Submission of the camera-ready version of auxiliary papers: 24th June 2026 Games industry talk proposals: 10th April 2026 Notification of acceptance of games industry talk proposals: 24th April 2026 Early bird (and author) registration: 24th June 2026 Conference dates: 1st – 4th September 2026 |
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