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IEEE GEM 2024 : 2024 IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024)


When Jun 5, 2024 - Jun 7, 2024
Where Turin, Italy
Submission Deadline Feb 15, 2024
Notification Due Mar 12, 2024
Categories    computer science   multimedia   games   virtual reality

Call For Papers


2024 IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024)
DATE: June 5-7, 2024, 
LOCATION: Turin, Italy 
Sponsored by IEEE Consumer Technology Society (CTSoc)

This premier conference brings together leading researchers, academics, and industry professionals to explore the realm at the intersection of consumer technologies, gaming, entertainment, media and the arts. With exciting networking opportunities, you'll have the chance to share and discover cutting-edge research, ideas, and experiences on the future of these incredible technologies. From interactive and smart applications to storytelling, from artificial intelligence to immersion in virtual and augmented reality, from emerging art & design techniques to healthcare, cultural heritage, education, etc., IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024) is the venue.

The conference will be hosted at Politecnico di Torino, one of the largest technical universities in Europe. The city of Turin is conveniently located in the North-West of Italy, close to both gorgeous beaches and mountains. Turin and Piedmont region are home to various attractions and historical places, including two UNESCO World Heritage Sites (Residences of the Royal House of Savoy and Vineyard Landscape of Piedmont: Langhe-Roero and Monferrato), the oldest and largest Egyptian Museum outside Egypt, The National Museum of Cinema, The National Automobile Museum, the Holy Shroud Chapel.

Turin is well connected to the rest of the world thanks to its international airport (TRN) and high-speed train connection to Milan (50min) and its intercontinental hub (MXP), Rome (4h), Venice (3h), Florence (3h), etc. More information about Turin at

GEM 2024 welcomes submissions from a wide range of research disciplines (from emerging consumer technologies to art and humanities) in the following formats:

Full Papers (4-6 pages)
Short Papers (2-4 pages)
Late-Breaking Papers (2-4 pages)
Workshop & Tutorial Proposals
Special Session Proposals
Exhibits, Interactive Performances & Demos
Industry Forum Proposals

Key Dates/Deadlines (Extended)

Full/Short Papers – Submission Deadline: Feb 15, 2024
Workshops, Special Session and Tutorial Proposals – Submission Deadline: Feb 15, 2024
Notification of Acceptance (Full/Short Papers): March 12, 2024
Late-Breaking Papers – Submission Deadline: March 22, 2024
Exhibits, Interactive Performances & Demos – Submission Deadline: March 22, 2024
Notification of Acceptance (Late-Breaking Papers): April 19, 2024
Camera-Ready Deadline and Author Registration: April 26, 2024*
* Early bird (discounted) registration ends on April 1, 2024

Conference proceedings will be published in IEEE Xplore® (Scopus and Web of Science). Authors of selected contributions will be invited to submit enhanced, journal-quality papers to special issues on peer-reviewed journals like IEEE Transactions on Consumer Electronics and IEEE Consumer Electronics Magazine.

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