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EICS 2012 : Engineering Interactive Computing Systems

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Conference Series : Engineering Interactive Computing System
 
Link: http://eics-conference.org/2012/
 
When Jun 25, 2012 - Jun 28, 2012
Where Copenhagen, Denmark
Abstract Registration Due Jan 9, 2012
Submission Deadline Jan 23, 2012
Notification Due Mar 9, 2012
Final Version Due Apr 23, 2012
Categories    engineering   HCI   interactive systems
 

Call For Papers

EICS 2012 is the fourth in a series of conferences devoted to engineering usable and effective interactive computing systems. Topics of interest include multi-device interactive systems, new and emerging modalities (e.g., gesture), entertaining applications (e.g., mobile and ubiquitous games) and development methods (e.g., extreme programming).
EICS focuses on methods, techniques, and tools for designing and developing interactive systems. The Conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous and Pervasive Systems, and Game Development communities.
The conference proceedings are published by the ACM.

Long papers
abstracts due January 9, 2012
papers due January 23,
review notification March 9, 2012
rebuttals March 14, 2012
final decision March 23, 2012
final submissions (“camera-ready”) April 23, 2012
Late-breaking results
submissions due April 5, 2012
decisions announced May 18, 2012
final submissions (“camera-ready”) May 25, 2012
Demonstrations and Doctoral Consortium Papers
submissions due March 26, 2012
decisions announced April 23, 2012
final submissions (“camera-ready”) May 7, 2012
Workshop proposals
submissions due January 23, 2012
decisions announced February 20, 2012
final submissions (“camera-ready”) May 14, 2012
Tutorial proposals
submissions due February 6, 2012
decisions announced March 5, 2012
final submissions (“camera-ready”) May 14, 2012
Topics
Topics include but are not limited to:
modeling interaction and interactive systems
engineering processes for interactive systems (e.g. design, implementation, prototyping and testing)
integrating interaction design into the software development process
interactive systems specification
requirements engineering for interactive systems
software architectures for interactive systems
frameworks and APIs for interactive systems (e.g. API usability, interaction-driven API design)
dynamic generation and composition of interactive systems
formal methods for HCI
specifying users' activities
innovative interactive applications
designing usable software
evaluation/testing of user interfaces
end-user development of interactive systems
engineering solutions for innovative applications

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