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I3D 2012 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games


Conference Series : Interactive 3D Graphics and Games
When Mar 9, 2012 - Mar 11, 2012
Where The Westin South Coast Plaza, Costa Mesa
Submission Deadline Oct 19, 2011
Notification Due Dec 5, 2011
Final Version Due Dec 14, 2011
Categories    computer graphics   human interaction   games

Call For Papers

I3D is the leading conference for real time 3D computer graphics and human interaction. 2012 marks the 26th year since the first conference. We invite you to submit papers across the entire range of topics of interaction, interactive 3D graphics, and games. The fall deadline provides the perfect outlet for your summer work.

Topics include, but are not limited to:

Interaction devices and techniques
3D game techniques
Interactive modeling
Level-of-detail approaches
Pre-computed lighting
Visibility computation
Real-time surface shading
Fast shadows, caustics and reflections
Imposters and image-based techniques
Animated models
GPU techniques
Navigation methods
Interactive visualization
Virtual and augmented reality
User studies of interactive techniques and applications

Paper submissions should be up to 8 pages in length and adhere to ACM SIGGRAPH style guidelines. The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed in a single-blind process.

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