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SSE 2011 : Fourth International Workshop on Social Software Engineering


When Sep 5, 2011 - Sep 5, 2011
Where Szeged, Hungary
Submission Deadline Jun 22, 2011
Categories    software engineering

Call For Papers

Workshop co-located with European Software Engineering Conference and the ACM SIGSOFT Symposium on the Foundations of Software Engineering
Szeged, Hungary - September 5th, 2011


Software is created for people and by people. People are heterogeneous in their beliefs, backgrounds, and preferences. Understanding social variety is crucial for successful software engineering and usage of software.
On the one hand, software engineering is a social activity, performed by different individuals and teams. This necessitates methodologies and tools to deal with issues such as communication, coordination, knowledge sharing, compensation, and reconciliation. On the other hand, Social Software (Internet Forums, Wikis, Social Networks, Blogs, etc.) is an expanding computing paradigm, which inherently incorporates intensive social interactions and implications. Engineering Social Software magnifies a spectrum of challenges like group requirements engineering, social-awareness, privacy, security, and trust.
Both directions - engineering Social Software and treating software engineering as a social activity - require competency from other disciplines as diverse as psychology, sociology, and organizational science. While both directions receive considerable attention, research in both fields is fragmented, uncoordinated, and partially redundant. The goal of this workshop is to confluence the research on social aspects in software engineering and engineering of Social Software into a new field of Social Software Engineering (SSE).


In this workshop we would like to bring together researchers and practitioners working on different aspects of collaboration and knowledge sharing in software engineering as well as the engineering of Social Software to discuss new results and future research challenges. Major topics addressed at the workshop include (but not limited to):
Engineering Social Software
* Requirements engineering for Social Software
* Engineering privacy, trust, and security for Social Software
* Engineering of lightweight and unobtrusive tools, Web 2.0, and Social Semantic Web applications
* Approaches and tools for context-aware and personalized assistance
* Engineering adaptivity and evolution of Social Software
* Analysis of compatibility with diversity of law, culture, preferences, semantics, etc.
* Analysis of particular and emerging challenges intrinsic to Social Software
Social Aspects in Software Engineering
* Collaboration and knowledge sharing in development teams and (Open Source) communities
* Relationship between users and developers, user feedback, mashups, and perpetual beta
* Concerns of individuals in collaboration settings, such as learning, usability, and incentives
* Interaction and communication design in collaborative software engineering
* Research methods, models, and tools supporting the social nature of software engineering
* Exploiting and tailoring existing software engineering paradigms, such as AOSE and Agile, to support social development
Implications of Social Software Engineering
* Usage of Social Software to teach software engineering, teaching social aspects of software engineering
* Impact of Social Software on development processes
* Empirical studies on Social Software Engineering
* Futuristic scenarios and research agendas for Social Software Engineering


* Short papers (3-4 pages) state the position of the authors within the scope of the workshop, and can describe solution concepts in a premature state.
* Full papers (6-8 pages) describe problems, needs, novel approaches and frameworks within the scope of the workshop. Evaluations of new approaches are to be included in a full paper. Empirical evaluation papers and industrial experience reports are also welcome for submissions.
* Posters and demo papers (1-2 pages) summarize work results.


Refereed papers will be published as workshop proceedings in the ACM Digital Library. We accept only electronic submissions from the workshop homepage via Easy-Chair. To be considered for review, a paper submission must be in the ACM SIGSOFT Proceedings format (see Papers must not exceed 4 pages for a short paper or 8 pages for a full paper. For accepted papers, at least one author should participate at the workshop and register for the workshop at FSE/ESEC conference. We are also currently planning a coordinated action funded by the European Commission on Social Software Engineering. The authors of best 3 full papers will be invited to join the management consortium of this action.


June 22, 2011 Submission deadlines (***EXTENDED***)
June 30, 2011 Review feedback
July 15, 2011 Camera ready
September 5, 2011 Workshop


Walid Maalej, TU Munich, Germany
Raian Ali, LERO, Ireland


* Andrew Bagel, Microsoft Research, USA
* Jan Bosch, Chalmers University of Technology, Gothenburg, Sweden
* Travis Breaux, CMU, USA
* Jaelson Castro, Universidade Federal de Pernambuco, Brazil
* Fabiano Dalpiaz, University of Trento, Italy
* Daniela Damian, University of Victoria, Canada
* Imed Hammouda, Tampere University of Technology, Finland
* Alexander Felfernig, TU Graz, Austria
* Hans-J?rg Happel, FZI Research Center, Germany
* Smita Ghaisas, Tata Research, India
* Christian Lescher, Siemens, Germany
* Filippo Lanubile, University of Bari, Italy
* Steffen Lohmann, Universidad Carlos III de Madrid, Spain
* Gregoris Mentzas, National Technical University of Athens, Greece
* Bashar Nuseibeh, LERO, Ireland and Open University, UK
* Birgit Penzenstadler, TU M?nchen, Germany
* Gil Regev, Itecor/EPFL, Switzerland
* Wolfgang Reinhardt, University of Paderborn, Germany
* Ita Richardson, University of Limerick, Ireland
* Helen Sharp, The Open University, United Kingdom

Extended version of the call under:

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