posted by user: 2011drmanojaggrawal || 6254 views || tracked by 16 users: [display]

DIGITEL 2012 : IEEE 4th International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2012)

FacebookTwitterLinkedInGoogle


Conference Series : Digital Game and Intelligent Toy Enhanced Learning
 
Link: http://digitel2012.info/cfp.html
 
When Mar 27, 2012 - Mar 30, 2012
Where Takamatsu, Japan
Submission Deadline Oct 1, 2011
Notification Due Nov 30, 2011
Final Version Due Jan 6, 2012
Categories    games   intelligent toys
 

Call For Papers

Topics of interest for DIGITEL 2012 include, but are not limited to:

* Design foundation and theory for DIGITEL
* Educational robots and toys
* Artificial intelligence for DIGITEL
* Virtual characters for education and learning
* Virtual storytelling and game narrative for education and learning
* Multiplayer and social game design for education and learning
* Simulation and animation for education and learning
* Augmented/mixed reality for education and learning
* Game-based learning/training
* Games in real world (ubiquitous learning)
* Storytelling and narrative in education and learning
* VR-based education/training
* Non-visual senses (smelling, touching, hearing) for DIGITEL
* Mobile games and its linking to online games for education and learning
* Location-based games and ubiquitous technology for education and learning
* Identity in gaming to learn: roles and role-playing
* Collaboration, competition and community in DIGITEL
* Social and cultural aspects in DIGITEL
* Evaluation of DIGITEL systems
* Studies of the effect of games on learning, affect, and motivation
* Embedding instructional design principles in games

Important dates:

Submission deadline: Oct 1st, 2011
Notification of acceptance: Nov 30, 2011
Final version: Jan 6, 2012
Conference date: March 27-30, 2012

Related Resources

IEEE SITIS - IWeCa 2018   IEEE SITIS 2018 Conf. - Special Track on Intelligent Web Computing and Applications (I-WeCA)
Graphics & Games 2018   Encyclopedia of Computer Graphics and Games
PRL-IIDFB 2019   PRL SI on Intelligent Industrial Digital Forensics and Biocybernetics: Practices and Challenges
SBGAMES 2018   Brazilian Symposium on Computer Games and Digital Entertainment
AIM 2019   IEEE/ASME International Conference on Advanced Intelligent Mechatronics
GandALF 2018   International Symposium on Games, Automata, Logics, and Formal Verification
BICT (Ei, Scopus, ISI) 2019   11th EAI International Conference on Bio-inspired Information and Communications Technologies -- Springer, Ei Compendex, Scopus, ISI -- at Carnegie Mellon University
JCDCG^3 2018   Japan Conference on Discrete and Computational Geometry, Graphs, and Games
IEEE Big Data 2018   2018 IEEE International Conference on Big Data
(Book Chapter) 2018   Call for IGI-Global Book Chapter Proposals: ‘‘Virtual Reality Techniques’’