EAI INTETAIN 2022 : EAI INTETAIN 2022 - 14th EAI International Conference on Intelligent Technologies for Interactive Entertainment
Call For Papers
EAI INTETAIN 2022 will be held as an on-site conference and if needed, Accepted Authors who are unable to attend the event in person will be given an option to present remotely.
This year’s edition of EAI INTETAIN 2022 put emphasis on the future of Technologies for Interactive Entertainment looking towards the Metaverse. INTETAIN aims to bring together worldwide researchers and professionals working in the field of intelligent technologies for interactive systems. The conference’s main goal is to create a friendly environment to present novel results and achievements, to discuss and present new ideas.
The conference seeks novel, innovative, and exciting work in areas including art, science, design, education, training, and engineering that provide trustworthy human interaction or entertainment experience.
INTETAIN accepts papers describing research, applications, user evaluation studies, work-in-progress, achievements of initial research, projects in early stages of development, and case studies. Papers submitted to INTETAIN 2022 must not have been previously published and must not be currently under consideration for publication elsewhere.
University of Genoa, Italy
University of Genoa, Italy
Research scientist – Inria – Biovision Team Centre Inria d’Université Côte d’Azur
Politecnico di Torino, Italy
Proceedings will be submitted for inclusion in leading indexing services, Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).
Authors of selected best accepted and presented papers will be invited to submit an extended version to Mobile Networks and Applications (MONET) Journal (IF=2.602)
All accepted authors are eligible to submit an extended version in a fast track of:
EAI Endorsed Transactions on Pervasive Health and Technology.
Additional publication opportunities:
EAI Transactions series (Open Access)
EAI/Springer Innovations in Communications and Computing Book Series
(titles in this series are indexed in Ei Compendex, Web of Science & Scopus)
The works that will be presented at the conference will focus on the following topics
- Virtual, Augmented, Mixed, and Extended Reality
- Intelligent Systems and Artificial Intelligence
- Human-Computer Interaction
- Perception and Evaluation of interactive systems
- Serious Game, Exergames or Applied Game
- Haptic Feedback
- Automatic Speech Recognition
- Spatial and Visual Effects
- Trusted Digital Assets
- Digital Twins Interaction
- Digital Twins Entertainment
- Entertainment Equipment based on the Internet of Things
- Blockchain-based Secure Entertainment and Digital Twins
- Digital Twins in Smart City/Smart Factory/ Smart Everything
- VR/AR/MR for Education and Training
- VR/AR/MR for the Metaverse
This event is organized by EAI (www.eai.eu).
EAI – European Alliance for Innovation is a non-profit organization and a professional community established in cooperation with the European Commission to empower global research and innovation, and to promote cooperation between European and International ICT communities.