EAI GameNets 2022 : 11th EAI International Conference on Game Theory for Networks
Call For Papers
EAI GameNets 2022 will be held as an on-site conference and if needed, Accepted Authors who are unable to attend the event in person will be given an option to present remotely.
Game theory is a formal framework that allows the study of the interaction among interdependent and rational players. Originated as mathematical tools for revolutionary changes in economics, game theory has found various applications in various networks such as communication networks, transportation networks, social networks, and economic networks. Combining game theory with efficient optimization approaches and artificial intelligence techniques is key to the design of efficient distributed algorithms for next-generation networks (e.g., beyond 5G, Internet-of-Things, and future 6G wireless systems).
As the research and development of next-generation networks are still in their infancy, much more effort should be devoted to the use of game theory for next-generation networks. Hence, this conference aims to provide a venue to exchange recent advances in this topic. In this conference, we look for original and unpublished research works in the use of game theory for solving challenging problems in next-generation networks.
All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library: GameNets Conference Proceedings.
Proceedings will be submitted for inclusion in leading indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU Digital Library, Google Scholar, IO-Port, MathSciNet, Inspec, and Zentralblatt MATH.
Authors of selected best accepted and presented papers will be invited to submit an extended version to:
Mobile Networks and Applications (MONET) Journal [IF: 3.426 (2020)]
All accepted authors are eligible to submit an extended version in a fast track of:
EAI Endorsed Transactions on Industrial Networks and Intelligent Systems (Open Access) – recently accepted for inclusion in Scopus
EAI Endorsed Transactions on Creative Technologies (Open Access)
Additional publication opportunities:
EAI/Springer Innovations in Communications and Computing Book Series
(titles in this series are indexed in Ei Compendex, Web of Science & Scopus)
Game theory for 5G networks and beyond,
Game theory for cloud and fog computing
Game theory for the Internet-of-Things
Game theory for network security and data privacy
Game theory for vehicular networks
Game theory for smart cities
Game theory for smart grids
Game theory for smart industries
Learning in game for next-generation networks
Game theory models and applications
Game theory for emerging and multimedia applications
Game theory for innovative networks and technologies
Game theory for big data analytics in networks
Game theory for artificial intelligence in networks
Durham University, United Kingdom
Chongqing University, China
Technical Program Committee Chairs
Pusan National University, South Korea
Three Gorges University, China
This event is organized by EAI (www.eai.eu).
EAI – European Alliance for Innovation is a non-profit organization and a professional community established in cooperation with the European Commission to empower global research and innovation, and to promote cooperation between European and International ICT communities.