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SIGGRAPH Asia 2021 : Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia

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Link: https://sa2021.siggraph.org/en/submissions/technical-papers
 
When Dec 14, 2021 - Dec 17, 2021
Where Tokyo, Japan
Abstract Registration Due May 20, 2021
Submission Deadline May 21, 2021
Notification Due Aug 1, 2021
Final Version Due Sep 10, 2021
Categories    graphics   interactive   virtual reality   animation
 

Call For Papers

Submission Form Deadline: 20 May 2021, 22:00 UTC/GMT (Closed)
Paper Deadline: 21 May 2021, 22:00 UTC/GMT (Closed)
Upload Deadline: 22 May 2021, 22:00 UTC/GMT (Closed)
The SIGGRAPH Asia Technical Papers program is the premier international forum for disseminating and discussing new scholarly work in computer graphics and interactive techniques.

We are looking for high-quality research papers that cover a broad spectrum of areas including but not limited to animation, simulation, imaging, geometry, modeling, rendering, human-computer interaction, haptics, fabrication, robotics, visualization, audio, optics, programming languages, and immersive experiences. We value a diverse set of contributions such as AI techniques, algorithms, perceptual studies, systems, benchmarks, and applications. We welcome fundamental ideas as well as applied contributions to the domains of entertainment, games, scientific imaging, medical applications, design, photography, fashion, architecture, communication, forensics, and more. Last but not least, we encourage creative and original submissions that define their own new area: the scientific excellence of the ideas is the predominant acceptance criterion.

The Technical Papers at SIGGRAPH Asia 2021 adhere to the highest scientific standards and are chosen through a rigorous double-blind peer-review process. A prestigious international committee of scientists and researchers from academia and industry with broad expertise and diversity selects the most visionary, innovative, and impactful submissions for presentation. They are published as a special issue of ACM Transactions on Graphics.

At the conference, Technical Papers authors provide brief overviews of their work in the Technical Papers Fast Forward, and then present their complete papers during one of the Technical Papers sessions and engage in a Q&A with the audience. In addition to papers selected by the SIGGRAPH Asia 2021 Technical Papers Committee, papers that have been published in ACM Transactions on Graphics during the past year are also presented.

We are looking forward to seeing your best work, so be sure to submit it soon!

Video Presentations
As SIGGRAPH Asia would be a Hybrid event, a video presentation will be a prerequisite for all submissions. Depending on the requirements of your program, a pre-recorded video presentation or supplementary video will be used and presented at SIGGRAPH Asia. This will allow your work to gain extensive coverage and give our global community the opportunity to learn about your submission.

Technical Papers Chair
Carol O’Sullivan
Professor of Visual Computing, Trinity College Dublin
Ireland

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