posted by user: JimWhiteheadUCSC || 7405 views || tracked by 17 users: [display]

GAS 2011 : Games and Software Engineering (1st Int'l Workshop)

FacebookTwitterLinkedInGoogle

Link: http://2011.gasworkshop.org/
 
When May 22, 2011 - May 22, 2011
Where Honolulu, Hawaii
Submission Deadline Feb 7, 2011
Categories    games   software engineering   software testing   software design
 

Call For Papers

Call for Papers

GAS 2011: The 1st Games and Software Engineering Workshop will be a one-day workshop held on May 22, 2011, co-located with the International Conference of Software Engineering (ICSE) in Honolulu, Hawaii, USA.

http://2011.gasworkshop.org

Important Dates

Position papers (4 pages maximum): February 7th, 2011
Workshop date: May 22, 2011

Topics

At the core of video games are complex interactions leading to emergent behaviors. This complexity creates difficulties architecting components, predicting their behaviors and testing the results. Software engineering hasn't yet been able to meet the demands of the games industry, an industry that works at the forefront of technology and creativity, where creating a fun experience is the most important metric of success. GAS 2011 will explore the demands of game creation and ascertain how the software engineering community can contribute to this important creative domain. Furthermore, GAS 2011 will investigate how games can help aid the software engineering process or improve software engineering education. Research in these areas has been exciting and interesting, and GAS 2011 will be the first time practitioners from all three fields to have the opportunity to come together at ICSE to investigate the possibilities of this innovative research area.

GAS encourages submissions of topics from across the entire range of software engineering research areas. The following topics are given as a guide, but all submissions will be given equal consideration.

* Development processes
* Development environments
* Creativity support
* Patterns and frameworks
* Game middleware (including networking/security/databases)
* Testing
* Formalizing game design and creation
* Games for Software Engineering education
* Games to aid the Software Engineering process
* Software architecture of games and engines
* Modeling games

Paper submissions

GAS 2011 is accepting position papers, with a maximum of 4 pages. These papers must conform to the ICSE Submission Guidelines.

All submissions must be made via CyberChairPro, a link to which will appear at the GAS 2011 web site.

All accepted papers will be published in the ICSE conference proceedings. For a paper or poster to appear in the proceedings, at least one author must register for the workshop by the deadline for camera-ready copy submission.

We anticipate papers will be included in the ACM Digital Library.

Related Resources

ITNG 2024   The 21st Int'l Conf. on Information Technology: New Generations ITNG 2024
ACM-Ei/Scopus-CCISS 2024   2024 International Conference on Computing, Information Science and System (CCISS 2024)
ACIE 2024   CPS--2024 4th Asia Conference on Information Engineering (ACIE 2024)
ACM ICMLT 2024   ACM--2024 9th International Conference on Machine Learning Technologies (ICMLT 2024)
ICSE 2025   The 47th International Conference on Software Engineering (Second Cycle)
MLANN 2024   2024 2nd Asia Conference on Machine Learning, Algorithms and Neural Networks (MLANN 2024)
WSIS - 2024   XV WORKSHOP ON INFORMATION SYSTEMS (WSIS)
ACM ICCTA 2024   ACM--2024 10th International Conference on Computer Technology Applications (ICCTA 2024)
BDPC 2025   2025 3rd International Conference on Big Data and Privacy Computing (BDPC 2025)
ICAASE 2024   The 6th Edition of the International Conference on Advanced Aspectsof Software Engineering